19,194 Commits over 3,898 Days - 0.21cph!
Update pull.yml
Release fix
Handle login exceptions more gracefully
Fix events spam
Include commit message and sha with release
Remove old apis
Start moving auditing
Remove unused
Refactor
Remove unused
Start recording releases differently
Increase connection pool
Optimize dbcontext in find
Make reading news less offensive on mobile
Can add code blocks to news
Fix benchmarks not recording properly
Benchmarks use new models
Fix facet counts
Package Fetch api is more forgiving (just returns null on 404)
Benchmark diagnostics
Services api (#1658)
Nothing should visibly change for end users
Fix package error version
Be more useful
Latest Apis
Fix token
Avoid chunked encoding, serialize, deserialize ouselves
Move upload apis
Moved leaderboards
Update Find api
More activity/event api calls
Move manifest api
Move bookmark api
Clean up, remove old backend stuff, remove old api
Version PackageFind
Find2
Update Apis
Lets make this less complicated
Clean account/login
Move rating api
Use FastTimer here
Custom DelegatingHandler for api calls - adds retries, logging, auth
Move package rating api
Formalize login params
Login return
Api updates
Stats format
Login2 test
Clean favourite api
Adjust api logging levels
Package and leaderboard apis
StatsService
Add header for processing time
Leaderboard service api
LeaderboardService
Fix version
Leaderboard2
Version Api cleanup
Namespace cleanup
Refactor, game compatibility
Refactor
Refactor
Refactor
Start moving common models to Sandbox.Services
Use dependency injection in Program.cs
Refactor
Preparing api cleanup
Fix exceptions
Fix collection list not showing
Remove unused
Fix rating list id on contest result page
Show video on place card
Tweak card aspect to match game
Prevent login exception
Remove unused from PackageWrapMinimal
Mainmenu improvements (#1655)
* Add GameModal that pops up when you click a Game instead of instantly launching it (Currently Empty)
* Moved Vote Up, Vote Down, and Favourite buttons into PackageRatingButtons so it can be re-used
* Finished initial version of Game Modal with options to launch into a game and see all active lobbies.
* Remove scrolling on Game Modal, replace Lobby List with a button that opens the Lobby List modal layered above.
* Close Game Modal when entering Lobby from Lobby List Modal
* Give Lobby List Modal and other missed Modals the primary background
* Fix time offset strings displaying incorrectly
* Active Lobby buttons now open the Game Modal instead of loading you directly into the lobby
* Remove Global Stats from Game Modal. Unnecessary information
* Fix Maps menu opening the Walker Game Modal instead of launching directly into the map
* Org Page is now replaced with an Org Modal that can be opened at any time.
* Moved SettingsPage into a Settings Modal that pops up over everything
* Added Settings Modal to the Pause Menu
* Fix Package Modal not toggling when pressing F1
* Pad the bottom of GameGroups
* Show Player Icons on Active Lobby Cards (shows lobby hosts)
* Game Tiles are now all the same size instead of being randomly sized
* Give Game List Columns a max-width
* Lobby Heads on LobbyCards no longer block mouse inputs and are a bit larger.
* Clicking the name of a game opens the Game Modal instead of the Generic Package Modal
* GameTiles are now treated as one big button, clicking anywhere will open Game Modal.
* Removed box around header on Game and Org Modals
* Options on Game Modal are now "Create Game" and "Join Game" if multiplayer, with the Lobby List being moved elsewhere. Join Game is disabled if there are no active lobbies
* Added `flex-shrink: 0` to entries of the ServerListModal
* Added icons to Game Modal info, removed information that wasn't important and overall cleaned up readability. Also added Total Players and Playtime
* MenuOverlay now uses Screen.DesktopScale (with 1080p minimum)
* Added missing ToolTips to GameTile
* Fixed outstanding issues where a page wouldnt load until you moved your mouse over it.
* Adjusted font size on Game Modal
* Enable Looping on Main Menu music and Loading music
* Game Tile and Lobby Cards play sounds on click instead of `:active`, prevents clicking sound playing while dragging
* Fixed LoadingOverlay not including Subtitle in BuildHash
* Remove warning from LobbyCard since it doesn't need the async stuff anymore
* Remove unused variables from Game and Org Modals
* Remove refreshing variable from GameModal
* Fix Home Page Categories. Uses ListResult instead of hardcoded categories from initial concept
* LobbyCard UsersNow displays the total number of users across all lobbies instead of the number of lobbies
* Fix max-width on HomePage columns
* Add NRE check for when Package.Screenshots is null
* Don't request partial package for GameModal
* Added a way to select previous Jams on the Game Jam Page. Currently hardcoded with gamejam1 and gamejam2.
* GameTiles all now enforce the same aspect-ratio (16:9)
* Fix GameModal not loading its contents instantly.
* Added Tooltips to LobbyCards
* Fix Lists in 4:3 Screen Ratios
* Settings Button no longer brings you back to the Home Page
* Fix padding on PageHeader
* Revert GameModal back to string ident and use Package.TryGetCached instead.
* Order ServerListModal by Player Count
* Fixed HeaderTab styling on Settings Modal
* Fixed lobby heads being off by 1 pixel
* Make all elements on the Social Bar match instead of looking completely different
* Update the Map Select Modal to match where it doesn't already
* PackageSelectionModal also follows same styles.
* Add proper Volume Slider to VideoControls
* Change default starting volume for VideoControls
* Play button is greyed out and says VR Only if the game is only compatible with VR and the user is not currently loaded in VR.
* Unify multiplayer check in Game Modal and MenuHelpers
* Fix package reference in GameModal
* Show package using cached version
* Add Application.IsVr
* Add Sessions to PackageUsage
* Add TimeSpan.Humanize
* Add MenuUtility.CloseAllModals
* Break game modal up to managable components
https://files.facepunch.com/garry/3419ba7b-7e50-4b5c-a727-3e315fb4dffe.png
* Fix broken style
* Lobby list cleanup, list view aspect
* Fix ToolTips in GameModal
* Engagement tooltips display on entire entry not just icon.
* Games with LaunchMode "QuickPlay" will only display the one play button (since both would do the exact same thing)
* Fixed Videos now having their icon styling on GameModal Media
* Fix clicking on GameTiles still opening the Org Modal when on `/games` page
* Add `GameModal.HasFullPackage`. Show skeletons until full package is loaded.
* Broke GameModal down into a BasePackageModal that GameModal inherits. Added MapModal which inherits the same thing.
* Fix Base PackageFilters not preserving tags
* MapModal ActionBar has option to select game before launching map. Add Map Modal everywhere necessary.
* MapModal ActionBar queries lobbies properly, getting lobbies across all games
* Unify Game Close functions. Fixes Review Modal not appearing and mouse status not resetting all of the time
* Lets order everything by upvotes by default, for now
* Fix some GameTiles being massive when at the end of the list
* Make the "no screenshots" view a bit nicer
---------
Co-authored-by: Carson Kompon <carsokompo@gmail.com>
Add GameModal that pops up when you click a Game instead of instantly launching it (Currently Empty)
Moved Vote Up, Vote Down, and Favourite buttons into PackageRatingButtons so it can be re-used
Finished initial version of Game Modal with options to launch into a game and see all active lobbies.
Remove scrolling on Game Modal, replace Lobby List with a button that opens the Lobby List modal layered above.
Close Game Modal when entering Lobby from Lobby List Modal
Give Lobby List Modal and other missed Modals the primary background
Fix time offset strings displaying incorrectly
Active Lobby buttons now open the Game Modal instead of loading you directly into the lobby
Remove Global Stats from Game Modal. Unnecessary information
Fix Maps menu opening the Walker Game Modal instead of launching directly into the map
Org Page is now replaced with an Org Modal that can be opened at any time.
Moved SettingsPage into a Settings Modal that pops up over everything
Added Settings Modal to the Pause Menu
Fix Package Modal not toggling when pressing F1
Pad the bottom of GameGroups
Show Player Icons on Active Lobby Cards (shows lobby hosts)
Game Tiles are now all the same size instead of being randomly sized
Give Game List Columns a max-width
Lobby Heads on LobbyCards no longer block mouse inputs and are a bit larger.
Clicking the name of a game opens the Game Modal instead of the Generic Package Modal
GameTiles are now treated as one big button, clicking anywhere will open Game Modal.
Removed box around header on Game and Org Modals
Options on Game Modal are now "Create Game" and "Join Game" if multiplayer, with the Lobby List being moved elsewhere. Join Game is disabled if there are no active lobbies
Added `flex-shrink: 0` to entries of the ServerListModal
Added icons to Game Modal info, removed information that wasn't important and overall cleaned up readability. Also added Total Players and Playtime
MenuOverlay now uses Screen.DesktopScale (with 1080p minimum)
Added missing ToolTips to GameTile
Fixed outstanding issues where a page wouldnt load until you moved your mouse over it.
Adjusted font size on Game Modal
Enable Looping on Main Menu music and Loading music
Game Tile and Lobby Cards play sounds on click instead of `:active`, prevents clicking sound playing while dragging
Fixed LoadingOverlay not including Subtitle in BuildHash
Remove warning from LobbyCard since it doesn't need the async stuff anymore
Remove unused variables from Game and Org Modals
Remove refreshing variable from GameModal
Fix Home Page Categories. Uses ListResult instead of hardcoded categories from initial concept
LobbyCard UsersNow displays the total number of users across all lobbies instead of the number of lobbies
Fix max-width on HomePage columns
Add NRE check for when Package.Screenshots is null
Don't request partial package for GameModal
Added a way to select previous Jams on the Game Jam Page. Currently hardcoded with gamejam1 and gamejam2.
GameTiles all now enforce the same aspect-ratio (16:9)
Fix GameModal not loading its contents instantly.
Added Tooltips to LobbyCards
Fix Lists in 4:3 Screen Ratios
Settings Button no longer brings you back to the Home Page
Fix padding on PageHeader
Revert GameModal back to string ident and use Package.TryGetCached instead.
Order ServerListModal by Player Count
Fixed HeaderTab styling on Settings Modal
Fixed lobby heads being off by 1 pixel
Make all elements on the Social Bar match instead of looking completely different
Update the Map Select Modal to match where it doesn't already
PackageSelectionModal also follows same styles.
Add proper Volume Slider to VideoControls
Change default starting volume for VideoControls
Play button is greyed out and says VR Only if the game is only compatible with VR and the user is not currently loaded in VR.
Unify multiplayer check in Game Modal and MenuHelpers
Fix package reference in GameModal
Merge branch 'master' into mainmenu-improvements
Show package using cached version
Add Application.IsVr
Add Sessions to PackageUsage
Add TimeSpan.Humanize
Add MenuUtility.CloseAllModals
Break game modal up to managable components
https://files.facepunch.com/garry/3419ba7b-7e50-4b5c-a727-3e315fb4dffe.png
Fix broken style
Lobby list cleanup, list view aspect
Fix ToolTips in GameModal
Engagement tooltips display on entire entry not just icon.
Games with LaunchMode "QuickPlay" will only display the one play button (since both would do the exact same thing)
Fixed Videos now having their icon styling on GameModal Media
Fix clicking on GameTiles still opening the Org Modal when on `/games` page
Add `GameModal.HasFullPackage`. Show skeletons until full package is loaded.
Broke GameModal down into a BasePackageModal that GameModal inherits. Added MapModal which inherits the same thing.
Fix Base PackageFilters not preserving tags
MapModal ActionBar has option to select game before launching map. Add Map Modal everywhere necessary.
MapModal ActionBar queries lobbies properly, getting lobbies across all games
Unify Game Close functions. Fixes Review Modal not appearing and mouse status not resetting all of the time
Lets order everything by upvotes by default, for now
Lets order everything by upvotes by default, for now
Fix broken style
Lobby list cleanup, list view aspect
Show package using cached version
Add Application.IsVr
Add Sessions to PackageUsage
Add TimeSpan.Humanize
Add MenuUtility.CloseAllModals
Break game modal up to managable components
https://files.facepunch.com/garry/3419ba7b-7e50-4b5c-a727-3e315fb4dffe.png
Include total session count in stats
Add editor options for lobby privacy
Currently very boolean - either private or public - would like to do
something org-based in future, or have custom filters
https://files.facepunch.com/alexguthrie/1b2811b1/NVIDIA_Overlay_L6ZTVFAOVc.png
Default to private in editor mode
Basic version property editor
Standalone: move ExportConfig into Sandbox.Tools, allow setting version/date/development build
Standalone: load version/date/development build info from manifest on startup, open up Standalone class
`Standalone.IsDevelopmentBuild`
`Standalone.Version`
`Standalone.VersionDate`
When accessed from outside standalone, will return default values
Fix video background-image rendering with incorrect aspect ratio - Rect needs to be recomputed once video texture has loaded
UI: Unset values if unit is undefined
Refresh svg when changing src/color properties, fixes Facepunch/sbox-issues#6247
Disable volumetric fog clipmaps by default, they're fucked right now with massive frame drops and they feel overengineered
Allow particle alpha to be applied without applying color (Alpha is still applied when applying color to avoid breaking existing behaviour)
Component upgrader for particle effect, apply alpha if we're applying color so that color and alpha can be properly decoupled
Make TabWidget state cookie restore functional
Give particle effect tab bar a state cookie so the current tab is restored
Don't apply Music/Voip volume settings when in Editor
Fix Home Page Categories. Uses ListResult instead of hardcoded categories from initial concept
Fix mistakes in Gizmo.SolidSphere, any segment count should now work
Get rid of upgraders log. If cloud prefabs have a component upgrade, we don't want to be spammed with this
Same fix needed for SolidCylinder
Top and bottom caps for SolidCylinder
Draw SolidCapsule directly instead of 2 spheres and a cylinder
Fix static functions on non-static Widgets not invoking or inheriting type properly.
Merge branch 'master' into mainmenu-improvements
Add sentry back to functions, because insights is not insightful with functions
Add event when favourite/voting/collection changed
Move recounting to background package service
Sort by upvotes works again
Fix video page exception
Fix videoblock exception
Fix SQL statement
Leaderboard reject insane values
Fix activity exception
Query stats from a different table
Remove unused code
Can filter maps by GameSupport again
Package updates
Draw placeholder icons with skia
Image upload uses skia
Update thumbnail page to help people get it right
Create a user at login
Unified login
Switch to User in a bunch of left over places
Make package cards 16/11
Remove now unused players table