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6,004 Commits over 3,592 Days - 0.07cph!

9 Years Ago
fix for sleeping bag list not showing up
9 Years Ago
Food items now mostly give health over time instead of in one go - prevents combat spamming You also lose all pending health points when taking damage
9 Years Ago
Removed unnecessary hack for sleeping bags
9 Years Ago
small refactor for eyepeek
9 Years Ago
small fix for eyepeek deployable placement increased tracer width lowered zoom on some weapons
9 Years Ago
increased bolt rifle zoom while ADS lowered other weapons ADS zoom nerfed assault rifle rate of fire and increased recoil slightly (was a bug anyway)
9 Years Ago
Fix resource nodes not visually getting smaller based on contents
9 Years Ago
fixed uncrouching into ceilings and rocks
9 Years Ago
renamed 'Assign to friend' to 'Give to friend'
9 Years Ago
Updated clothing prefabs to be flesh where necessary (no more smoke effects on impact)
9 Years Ago
enabled gibbing of basecombat objects
9 Years Ago
updated lootcrate models
9 Years Ago
fixed repairbench scale
9 Years Ago
updated repair bench model
9 Years Ago
fixed boneknife crafting time
9 Years Ago
added new icons
9 Years Ago
new tracer effect lowered rate of fire for some weapons
9 Years Ago
bleeding *actually* stops when you are wounded now beartrap more likely to wound
9 Years Ago
Furnace provides comfort Fixed bug where a tool cupboard placed too close to a wall would prevent other blocks from being placed closeby
9 Years Ago
Dead players provide no comfort Sleeping players add half comfort
9 Years Ago
Never wound while sleeping bleeding stops when wounded
9 Years Ago
compile error fix
9 Years Ago
nerfed pump shotgun (used to do 300 damage per shot, Wowzers)
9 Years Ago
consuming plays appropriate sound effects can only eat every 2 seconds - prevents food spam mid combat (temp fix) max caloric regen restricted to 60 hp + 40hp * comfort shooting or aiming projectile weapons will stop sprinting (instead of not being allowed to do those actions when sprinting) pressing sprint when autosprinting will disable it Nerfed salvaged hammer - Had old melee values in it with a range of 1.8, also made more expensive balanced stone pickaxe bandages cheaper
9 Years Ago
fix bug introduced with prediction slightly lowered SSAO effects
9 Years Ago
consuming plays appropriate sound effects can only eat every 2 seconds + predicted locally max caloric regen restricted to 60 hp + 40hp * comfort
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
consumption balance
9 Years Ago
shooting or aiming projectile weapons will stop sprinting (instead of not being allowed to do those actions when sprinting) pressing sprint when autosprinting will disable it
9 Years Ago
updated icons
9 Years Ago
just incase of NRE
9 Years Ago
fixed dumb error
9 Years Ago
autosprint after 2 seconds
9 Years Ago
each strike with eoka increases chances next strike will make it fire
9 Years Ago
protocol++
9 Years Ago
You can remove unlocked locks from doors
9 Years Ago
new icons for meat
9 Years Ago
Updated SSAOPro to 1.3.4
9 Years Ago
updated water footstep effect
9 Years Ago
heat refraction test
9 Years Ago
arrows no longer have a 100% retrieve rate picking up items on the ground when you have a full inventory will no longer delete the item small nerf to arrow damage
9 Years Ago
Arrows are cheaper and you get 2 per crafting session 2 shotgun shells per crafting session
9 Years Ago
small bug with footsteps
9 Years Ago
water footsteps stay on the surface of the water now
9 Years Ago
fixed bizzare bug where deployables on terrain would be removed if a building block was destroyed urban pants are a little better metal hatchet doesn't lose condition as fast
9 Years Ago
torch is cheaper to produce
9 Years Ago
balance of resource gathering, balance of building health