userHelkcancel

6,023 Commits over 3,622 Days - 0.07cph!

9 Years Ago
merge into main eoka behaves like it did in legacy, with a few extras
9 Years Ago
merge from main added eoka strike recoil and strike functionality
9 Years Ago
merge from main
9 Years Ago
adjusted repair bench recipe
9 Years Ago
eoka fixes
9 Years Ago
less deflection randomness on ricochets protocol++
9 Years Ago
changed if( to if ( (sorry garry)
9 Years Ago
Merged repair bench into main with placeholder art
9 Years Ago
merge from main
9 Years Ago
repair bench displaying proper text placeholder art
9 Years Ago
merge from main
9 Years Ago
made repair bench work
9 Years Ago
merge from main
9 Years Ago
first pass repair bench
9 Years Ago
lose some extra velocity on ricochet
9 Years Ago
protocol++
9 Years Ago
projectiles can ricochet
9 Years Ago
merge from main
9 Years Ago
9 Years Ago
junk folder
9 Years Ago
merge into main
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
projectiles now scale their damage based on velocity projectile drag working properly projectile weapon damage balance
9 Years Ago
merge from main
9 Years Ago
premerge
9 Years Ago
lootpanel for repair
9 Years Ago
extra admin abilities
9 Years Ago
fixed reload times on smg and ar balanced a few melee weapon gather rates
9 Years Ago
harvesting corpses should work properly now revolver attack shake toned down
9 Years Ago
bugfix for harvesting corpses
9 Years Ago
more resource changes
9 Years Ago
merge from main
9 Years Ago
less fov on revolver fire
9 Years Ago
missing file
9 Years Ago
merge from main
9 Years Ago
fixing shiz
9 Years Ago
env.time will change the time on the server
9 Years Ago
dryfire no longer interrupts attack animation last played option for weapons not to aim while cycling (shotgun/bolt) better timing for reloads on a few weapons better sound for revolver
9 Years Ago
fixed some missing references (causing invisible viewmodels)
9 Years Ago
fixed weird spear animations
9 Years Ago
Fix for player corpse not being harvestable balance for animal corpse contents
9 Years Ago
protocol++
9 Years Ago
Merge into main, less viewmodel bob and more balanced gathering/tool damage (totally changed how this works internally)
9 Years Ago
fixed resource gathering, gather/damage amounts now specific to each weapon
9 Years Ago
merge from main
9 Years Ago
gathering reprogram
9 Years Ago
merge from main, oh boy
9 Years Ago
small refactor