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6,228 Commits over 3,926 Days - 0.07cph!

10 Years Ago
missing files
10 Years Ago
added supply signal
10 Years Ago
merge from main
10 Years Ago
Proper ammotype change prediction ServerProjectile aimcone calculated on server
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
added high velocity rocket (wip)
10 Years Ago
Can now use multiple ammo types whole bunch of changes to the ammo/weapon system //move num pellets into the ammo type //move velocity base into the ammo type //add velocity scalar to the weapon //make eoka fire any rounds
10 Years Ago
fixed bullet texture on revolver
10 Years Ago
fix for fix
10 Years Ago
fixed ak47 viewmodel clipping
10 Years Ago
revolver less palmy
10 Years Ago
Changed beancan unpredictability to be more event based than random 70% chance beancan is predictable with a 3.5-4 second fuse 15% chance to explode very shortly after throwing 15% chance for extra long fuse 25% chance for dud 50% chance dud re-ignites when picked up
10 Years Ago
firearms lose less condition per shot
10 Years Ago
added proper icons for beancan & smg added light to beancan grenade fuse
10 Years Ago
lowered SMG fov repositioned viewmodel to be lower
10 Years Ago
updated wick sparks to be emissive
10 Years Ago
merge into main
10 Years Ago
increased grenade effectiveness
10 Years Ago
merge into main
10 Years Ago
Added Custom SMG reduced revolver crafting costs
10 Years Ago
beancan grenade icon update
10 Years Ago
nerfed arrow projectile velocity
10 Years Ago
reduced extra-long delay chance
10 Years Ago
fixed compile errors with grenade grenade polish
10 Years Ago
beancan grenade first pass
10 Years Ago
beancan grenade first pass
10 Years Ago
protocol++
10 Years Ago
giddyup - merged research table into main
10 Years Ago
merge from main
10 Years Ago
re-added merge stuff finalized first pass of research table
10 Years Ago
merge from main
10 Years Ago
phrases
10 Years Ago
drop tables for research table
10 Years Ago
Bunch of bugfixes for research table greyout locked slots
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
WIP artwork
10 Years Ago
research bench 90% done ( minus artwork )
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
researchtable bootstrap
10 Years Ago
can't upgrade building blocks under attack re-added consumption sound effects
10 Years Ago
Explosives now have a minimum damage distance (grenades are more effective) viewmodels are snappier when aiming down the sight (better combat)
10 Years Ago
added missing normal map to grenade fixed grenade pausing in mid air for a second after thrown slowed down hammer refire rate fixed explosives not resetting building block repair delay
10 Years Ago
tracer fix again
10 Years Ago
Prettied up rocket spawning (no longer a clipping mesh in your face) rockets should be able to hit people now fixed tracer material regression prettied up rocket smoke trail
10 Years Ago
modified sign health and protection so they can't be used as damage shields - they're always worse than wood blocks reduced explosive protection from signs
10 Years Ago
Loading music obeys music volume convar