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6,211 Commits over 4,383 Days - 0.06cph!

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nre fix
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baseline
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cape balance mummy + frankenstein mask loot tables
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occupancy stripping
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slightly increased hcr damage falloff distance and projectile velocity
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disable dynamic pricing on waterwell npc
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lowered tea sell order probability and increased refill rate to repopulate much slower
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adjusted DPV health adjusted waterwellshopkeeper inventory
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fixed food spawns at radtown dpv crafting/techtree
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adjusted hcr crafting costs, removed extra unused slot from python/hcr
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updated radtown name, updated radtown loot
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adjust blunderbuss fov
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merge from main
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adjust hcr firerate
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hcr wip stats
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merge from main
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progress
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bunch of bullshit
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merge from main
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GCO techtree reduced homing missile launcher research cost
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merge from main
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gco module