userHelkcancel

5,323 Commits over 2,740 Days - 0.08cph!

6 Months Ago
cleanup players not seen for a day from the 'seen' section of the contacts list
6 Months Ago
no longer mark victim as enemy
6 Months Ago
added 'forget' button, tightened up control UI
6 Months Ago
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6 Months Ago
no mugshots of sleeping/dead people
6 Months Ago
phrases, tighter mugshotDot, removed debug.logs
6 Months Ago
contacts tooltip fix
6 Months Ago
fixed nametag indicators not visible when teams were mismatched fixed nametag colors not updating immediately
6 Months Ago
merge from contacts
6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
only show nametag if player waving is aiming at local player color nametag to a maximum of 50% friendly/enemy color based on reputation consider acquaintance for reputation scoring only if time nearby is significant do not add to acquaintance weight in safe zones network++
6 Months Ago
UI cleanup, convar for seendistance, don't capture seen players without LOS
6 Months Ago
esc now closes contacts panel
6 Months Ago
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6 Months Ago
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6 Months Ago
phrases
6 Months Ago
6 Months Ago
UI progress
6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
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6 Months Ago
merge from main
6 Months Ago
skin approval
6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
save/load support
7 Months Ago
merge from main
7 Months Ago
skin approval
7 Months Ago
skin approval
7 Months Ago
merge from main
7 Months Ago
spruced up ricochet effect, scale with distance
7 Months Ago
scale impact effects based on distance to the camera take FOV into account to avoid large effects when zoomed in always show impact effects for locally instantiated projectiles (gauge misses at long range)
7 Months Ago
merge from main
7 Months Ago
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7 Months Ago
skin approval
7 Months Ago
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7 Months Ago
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7 Months Ago
lowered 4module vehicle scrap reward to 125 (was 150)
7 Months Ago
added kill trigger to magnet fixed exhaust not toggling with engine fixed some cases where fuel was inaccessible set magnetcrane AnimatePhysics mode to true for server only
7 Months Ago
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7 Months Ago
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7 Months Ago
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7 Months Ago
apply crane damage reduction after player damage
7 Months Ago
shredded modular cars now produce resources associated with their attached modules increased magnet crane respawn time to 5-10 minutes (was 1 second)
7 Months Ago
perf improvement
7 Months Ago
fix for antihack issues
7 Months Ago
increased kill trigger damage on car shredder fuel system hand ik properly enable/disable damage triggers