userHelkcancel

6,225 Commits over 4,048 Days - 0.06cph!

10 Years Ago
fix for heli not doing damage in some situations
10 Years Ago
eating cans of food produces empty cans (can be melted on campfire into metal fragments)
10 Years Ago
crude oil world model
10 Years Ago
armor damage balance and adjustments helmets now fall off the player when broken
10 Years Ago
armor test
10 Years Ago
armor condition lowered by damage absorbed final breaking shot on armor properly only absorbs what it can fractionally rather than 0 or 1 cannot wear broken armor broken helmets fly off the player on kill headshot broken items have warning icon armor provides 100% protection until broken rather than scaled by its condition
10 Years Ago
armor balance roadsign armor more effective against melee, less effective against bullet wood armor very effective at stopping shots, but breaks after being hit twice helmets overall more effective against melee, but easier to break metal facemask/chestplate slightly cheaper, but only save 5-8 shots before requiring repair bone armor nerfed against bullets slightly ( it looks stupid anyway so don't use it ) code cleanup
10 Years Ago
wood armor pants/jacket not repairable can wear broken armor at 25% effectiveness
10 Years Ago
icon update
10 Years Ago
syringe heals 5 health instantly and heals 30 over time
10 Years Ago
added ceiling swinglight ( uses fuel for now ) fixed lanterns using wood for fuel protocol++
10 Years Ago
loot tables researching an item not found in bp frag table costs 250 frags instead of 1000
10 Years Ago
lanterns look nicer can deploy lanterns on boxes
10 Years Ago
pre-patch armor should be repairable and not start broken
10 Years Ago
lantern shadow fix ceiling light impulse fix
10 Years Ago
ceilinglight collisions with player disabled
10 Years Ago
weird campfire collider disabled
10 Years Ago
debuglog removal
10 Years Ago
lantern lod fixes lantern hdr
10 Years Ago
fix for ceiling light not destroying on ceiling missing
10 Years Ago
added rigidbody LOD to ceiling light ceiling light now costs 200 metal frags instead of 4 hq metal
10 Years Ago
loot tables ceiling light in uncommon ( book ) table
10 Years Ago
lantern bugfix
10 Years Ago
increased emission of ceiling lights
10 Years Ago
facemask bugfix
10 Years Ago
fixed metal facemask bug causing it to protect way too much rebalanced metal facemask so you take 40 damage from an ak headshot ( instead of 3-6, whoops! ) syringe heals 15 instantly and heals 20 over time ( slight buff ) brought bucket helmet, coffee can, and riot helmet protections down to match up
10 Years Ago
ceiling light placement bug fixes manifest
10 Years Ago
item attachments are refunded when weapon is used for crafting (eg. sentry)
10 Years Ago
fixed shelves being able to be placed inside one another fix for freelook while ADS
10 Years Ago
grenade throws more reliable throwing grenades is much quicker (less delays between actions) beancan grenades are more reliable ( less dud chance )
10 Years Ago
beancan deploy duration fix bandages and syringes stackable to 3 and 2 respectively
10 Years Ago
grenade deploy delay tweaks
10 Years Ago
waterbucket baseline waterbarrel waterball
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
wip sounds code cleanup
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
compile fix
10 Years Ago
merge from main
10 Years Ago
merge into main protocol++
10 Years Ago
oops
10 Years Ago
compile fixes
10 Years Ago
loot tables + manifest + item costs (bucket/barrel)
10 Years Ago
waterbucket disconnect fix
10 Years Ago
fix for water barrels not destroying with foundation
10 Years Ago
flamethrower implementation building block balance fireballs can merge
10 Years Ago
merge from main
10 Years Ago
flamethrower bugfixes