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6,225 Commits over 4,048 Days - 0.06cph!

10 Years Ago
bugfix
10 Years Ago
merge into main
10 Years Ago
protocol++
10 Years Ago
manifest loot tables
10 Years Ago
slightly more forgiving flame merge range
10 Years Ago
fix for ammo going below 0 for flamethrowers fix for being able to fire before deploy is complete (flamer)
10 Years Ago
3p flamethrower sounds
10 Years Ago
compile fixes flamethrower 3p sound fixes fireball merge fixes
10 Years Ago
pilot light always on flamer loses condition updated flamer desc stone is once again affected by heat
10 Years Ago
fix for flames damaging metal doors and stone (not ready folks)
10 Years Ago
fixed flamethrower not having hit notifications lowered HDR value of flame particles (less blinding at night)
10 Years Ago
phrases
10 Years Ago
fix for flames dealing damage through walls fix for flamethrower reloading while put away
10 Years Ago
adjustment for wood door heat protection
10 Years Ago
flamethrower finds fuel placed on belt
10 Years Ago
saltwater implementation
10 Years Ago
merge from main
10 Years Ago
no sprinting when dehydrated use more calories when running can drink from the world
10 Years Ago
bota bag can fill from the world bota bag cheaper and default blueprint waterbarrel holds twice as much halved max calories/water held by players increased reliance on calories/water for players decreased bleeding damage added large water jug
10 Years Ago
bota bag anims
10 Years Ago
merge from main
10 Years Ago
protocol++
10 Years Ago
merge into main
10 Years Ago
phrases, manifest, loot tables, et al
10 Years Ago
vomit sound update
10 Years Ago
removed debug.log call
10 Years Ago
metabolism changes, lose calories slightly slower when harvesting
10 Years Ago
water fix c
10 Years Ago
can drink last 50ml from bota bag
10 Years Ago
waterbarrels prevent building fix
10 Years Ago
can deselect bucket instead of drinking from it fixed NRE when swapping buckets cannot transfer water into unheld bucket
10 Years Ago
basecombatentity ignite baseline
9 Years Ago
minor emission scale changes
9 Years Ago
map costs 1 paper instead of 5 fixed not being able to bandage other players
9 Years Ago
fixed fire doing less damage to other objects based on what surface it was sitting on
9 Years Ago
slightly increased starting calories
9 Years Ago
updated water barrel model added peacekeeper mode to sentry 556 stacks to 100 fixed itemicon generation scene not working
9 Years Ago
temp fix for waterbarrel LOD's
9 Years Ago
fix again
9 Years Ago
chocolate, cans of food, empty cans of food all stackable to 10
9 Years Ago
finally fixed water barrel LOD's and added gibs
9 Years Ago
fixed heli gibs being destroyed by flames
9 Years Ago
granola x10
9 Years Ago
fixed sentry not targeting some items in peacekeeper mode
9 Years Ago
facemask fix testing
9 Years Ago
human meat is salty charcoal stacks to 1000 added fishtrap and fish reactive target is cheaper and resets on its own after 6 seconds
9 Years Ago
compile error protocol++
9 Years Ago
fixed looking into fishtrap resetting timer fishtrap traps faster
9 Years Ago
damn it..
9 Years Ago
loot through walls/flame spawn fix