4,771 Commits over 4,321 Days - 0.05cph!
removed bee grenade timer
lowered bee target search radius and decreased distance for bees to lose target
reduced frequency of cosmetic plant collectibles
orchids are hard to grow (much more water requirement)
added cosmetic plant sales at stables
reduced size and light transmission values of natural beehive (looks less fullbright)
lowered neon sign power usage across the board
added harvesting and crafting teas
natural hives drop 50% less honeycomb
reduced chicken egg spam
rebalanced honey + egg consumable
head armor eligible for 1 slot
added wood plate to t1 tech tree
added asbestos and lead plate to t2 tech tree
metal armor plate loot-only
scientists have a chance to drop asbestos, lead, or metal plate (rarely)
metal plate rarely in crates, codelocked crates
added minor melee/bullet protection to all plate types
removed plate movement penalty
auto calculate craft times
improved primitive gamemode loot spawns for airdrop/hackable crate
clientside effects now terminate at the distance of the hit target rather than carry on forever
legacybow turret setup
autoturrets can now use all bow types, baseline balance
merge from main (keeping up to date)
updated t1 smg name
lowered max ammo capacity of Handmade SMG
t1 smg balance and techtree
cape balance
mummy + frankenstein mask loot tables
slightly increased hcr damage falloff distance and projectile velocity
disable dynamic pricing on waterwell npc
lowered tea sell order probability and increased refill rate to repopulate much slower
adjusted DPV health
adjusted waterwellshopkeeper inventory
fixed food spawns at radtown
dpv crafting/techtree
adjusted hcr crafting costs, removed extra unused slot from python/hcr
updated radtown name, updated radtown loot
GCO techtree
reduced homing missile launcher research cost
adjusted reload animation timings to eliminate a few dead frames before you can fire
armor scale convars are now replicated and reflected in the UI
reduced prisoner hood cost to 20 cloth, added crafting time
hood/handcuff availability
updated travelling vendor manifest
Thank you to everyone who has supported Rust over the past 10 years and 100,000 commits. Here's to 100,000 more!
skin approval + twitch drops