6,227 Commits over 4,048 Days - 0.06cph!
    
    
    
        
            
            
            
                
                only locked doors reset decay when opened
                
                
                
                
             
         
        
            
            
            
                
                fix for all decay timings being twig decay, whoops
                
                
                
                
             
         
        
            
            
            
                
                increased decay delay to 18 hours instead of 12
                
                
                
                
             
         
        
            
            
            
                
                added better silencer model
                
                
                
                
             
         
        
            
            
            
                
                must click to cycle bolt action, this lets you stay zoomed after a shot
                
                
                
                
             
         
        
            
            
            
                
                added beds
actually disabled smoke rockets
                
                
                
                
             
         
        
        
        
            
            
            
                
                reloading counts as a weapon cycle
                
                
                
                
             
         
        
        
        
        
        
        
        
            
            
            
                
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                bunch of helicopter AI and an awesome infinite loop
                
                
                
                
             
         
        
        
            
            
            
                
                weakspot implementation v1
                
                
                
                
             
         
        
        
            
            
            
                
                balanced heli loot
added crashsite
balanced movement
added death state
lightex has optional offset
bunch of stuff I can't remember
                
                
                
                
             
         
        
        
            
            
            
                
                buckle up, shit is 'bout to get rekt ( tomorrow's patch most likely )
                
                
                
                
             
         
        
        
            
            
            
                
                helicopter actually leaves now
removed debug.log calls
                
                
                
                
             
         
        
        
        
            
            
            
                
                increased sizes of weakpoints on helicopter
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                reduced heli bullet damage
slightly reduced orbit height
                
                
                
                
             
         
        
            
            
            
                
                added heli convars for machineguns
                
                
                
                
             
         
        
            
            
            
                
                helicopter only targets people in its spotlight at night
                
                
                
                
             
         
        
            
            
            
                
                weakspot damage effects for tail/main rotor (lets you know when you scored a hit)
do not target naked/newspawns unless they remain visible for too long
target anyone who deals damage to us
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                patrol helicopter does not save
door gunners lose their target properly after it is invisible for too long
                
                
                
                
             
         
        
            
            
            
                
                oil fireballs broadcast so you can see them anywhere on the map