6,284 Commits over 3,926 Days - 0.07cph!
updated sedan prefab with proper client collison meshes from minh
vehicles collide with deployables
relocked all items other than default blueprints
item category amount on crafting window shows unlocked items instead of totals
better clientside collision for sedan
quicker sitting animations
skin approval
VehicleMovement hits triggers
sitting in chair provides 100% comfort
NRE Fix
better exploit attempt logging
re-added player y position smoothing
nre fix in NearMountPoint
sound NRE fix
increased size of chair prevent building /deploy volume vertically
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fixed bug where turrets/helicopters would shoot like shotguns during low fps
fixed bug where turrets/helicopters would not obey timescale
!mounts dictate player positions
!fixed jittery issues when player is on a moving serverside mount
player eye offsets correct on mounts
aiming relative to mount
can look around on mountable with clamped angles
skin approval
a million mounted fixes
thompson has reduced aimcone
fixed condition not visibly scaling consumable properties in info panel
fixed tooltips getting stuck
vending machine really no longer drops items
vending machines never drop any loot when destroyed
vending machine health slightly increased
rebalanced all raw meat to poison other than fish
rebalanced all burnt meat to give 1/4 cooked meat yields
tooltips can use translations
added consumable/medical info panels
added basic mounting system for chairs
auto turret loses target when it goes out of range