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6,209 Commits over 3,865 Days - 0.07cph!

8 Years Ago
merge from main
8 Years Ago
protocol++
8 Years Ago
silencer is slightly cheaper silencer slightly reduces aimsway silencer slightly reduces recoil holosight/lasersight now use techparts smgs now require smg body component to craft rifles now require rifle body component to craft double barrel shotgun requires pipe component to craft component spawn added to radtown boxes
8 Years Ago
merge from main
8 Years Ago
merge from main
9 Years Ago
updated manifest
9 Years Ago
fixed rare turret NRE's
9 Years Ago
water/double shotgun require pipes barrels drop some components protocol++
9 Years Ago
added metal blade added metal pipe added sewing kit added spring added rifle body added smg body updated early game items to require components
9 Years Ago
updated mp5 muzzleflash
9 Years Ago
updated mp5 silenced attack sound
9 Years Ago
adjusted mp5 clipping
9 Years Ago
added AmbientLightLOD for vince
9 Years Ago
protocol++
9 Years Ago
mp5 balance
9 Years Ago
silencer hides tracers silencer sound max distance is 40m (was 100m)
9 Years Ago
added mp5 LR300 now craftable phrases/manifest protocol++
9 Years Ago
added glue added propane tank added roadsgins added sheetmetal added sticks updated lootspawn to optionally use a min/max amount to spawn template component loot table
9 Years Ago
Recyclers in radtowns are immortal
9 Years Ago
manifest manifest compile fix
9 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++ merge into main
9 Years Ago
merge from main
9 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++
9 Years Ago
double xp, giddy up
9 Years Ago
Added Recycler Added Recycler as public works to most monuments added rope added ducttape added gears added tech parts added tarp added bleach
9 Years Ago
maybe
9 Years Ago
built some stuff
9 Years Ago
windmill no longer craftable
9 Years Ago
updated spawnpoint gizmos to accurately display prefab that will be spawned
9 Years Ago
compile fix
9 Years Ago
merge from main
9 Years Ago
fixed prefabID's on large barricades fixed SingleSpawn not displaying the correct scale of spawn target prefab fixed Barricades always spawning on server startup
9 Years Ago
compile fix
9 Years Ago
merge from main
9 Years Ago
everything unlocked added door/barricade system
9 Years Ago
9 Years Ago
leftover test stuff
9 Years Ago
random junk
9 Years Ago
protocol++
9 Years Ago
profile samples for GamePhysics rolled back to 5.4.0p1
9 Years Ago
radbarrel test
9 Years Ago
semi auto pistol damage reduced to 40 (was 50)
9 Years Ago
missing file
9 Years Ago
baseline sucky stuff
9 Years Ago
old bone armor no longer drops
9 Years Ago
projectile optimizations (improves fps with lots of gunfire)
9 Years Ago
fixed local tracers showing up for one frame on close objects fixed muzzle flashes sometimes not casting real light fixed weird glow on other peoples heads when shooting
9 Years Ago
lowered initial distance of rifles less HDR on first person tracer
9 Years Ago
hopefully final fix
9 Years Ago
another NRE fix