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3,383 Commits over 3,987 Days - 0.04cph!

4 Years Ago
skin approval
4 Years Ago
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4 Years Ago
skin approval
4 Years Ago
skin approval
4 Years Ago
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4 Years Ago
potential AI stall fix
4 Years Ago
skin approval
4 Years Ago
streamer skin approval
4 Years Ago
added workcart sit mountpose enum
4 Years Ago
workcart braking effects fixed ParticleSystemContainer not playing effects on ParticleSystemCull objects with playOnShow set to false
4 Years Ago
tunnel dwellers drop very slightly more loot added ForceInitialSpawn to ttrain_tunnel_double_straight_a Lootstrips have slightly less chance of a tool crate
4 Years Ago
slow aim fix
4 Years Ago
workcart gibs correctly assume override colors
4 Years Ago
temp fix for underground gunshots being heard on the surface
4 Years Ago
warning when dungeon navmesh fails to build
4 Years Ago
delay respawn during puzzle reset until spawn points are available
4 Years Ago
wrap NPC navmesh error under developer 1
4 Years Ago
fixed oilrig navmesh being cut off due to AABB properly wait until all navmeshes are built before spawning NPCs higher budget for coverdistance calculation shortly after a navmesh was completed store longer cover distances (40m instead of 20m) move exfil points from CH47Scientist to side of hull instead of on blades (???) snap HumanNPC NavAgents to HumanNPC navmesh instead of "Walkable" Update NPC position outside of think budget ( fixes stationary npcs during low server fps)
4 Years Ago
reduced tunnel dweller ammo loot, reduced milcrate chance from tunnel dwellings, reduced crate chance to 1-3 instead of 2-3 for tunnel lootStrips
4 Years Ago
max depth/altitude optional value for safe zone triggers
4 Years Ago
fix for low distance road cones on train barricade heavy
4 Years Ago
fix for spawngroups sometimes utilizing full spawnPoints
4 Years Ago
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4 Years Ago
skin approval
5 Years Ago
skin approval
5 Years Ago
missing prefab
5 Years Ago
jumpsuit setup
5 Years Ago
merge into main
5 Years Ago
fixed constant RF spam at oil rig
5 Years Ago
roadsign gloves skinnable
5 Years Ago
valentines approval
5 Years Ago
Smoother horse movement when traversing bumpy terrain
5 Years Ago
fixed heavily charged batteries displaying incorrect time remaining (used 12h format)
5 Years Ago
lunar + skins approval
5 Years Ago
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5 Years Ago
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5 Years Ago
CleanupSleepers nre checks
5 Years Ago
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5 Years Ago
skin approval
5 Years Ago
bradley NRE fix
5 Years Ago
removed some debug calls
5 Years Ago
rename Compound to Outpost in help toast Kill players who sleep while wounded
5 Years Ago
Use UpdateSurroundingEntities instead of GroundWatch.PhysicsChanged when upgrading a building block
5 Years Ago
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5 Years Ago
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5 Years Ago
phantom reclaim terminal on vanilla
5 Years Ago
bandit town s2p
5 Years Ago
streamer skin approval
5 Years Ago
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5 Years Ago
Bradley no longer remains stationary if it can not find a good engagement spot Bradley uses slightly larger spherecast for vis checks