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3,235 Commits over 3,469 Days - 0.04cph!

9 Years Ago
proper supply signal icon
9 Years Ago
phrases
9 Years Ago
merge into main
9 Years Ago
fixed bullet texture on revolver
9 Years Ago
fix for fix
9 Years Ago
fixed ak47 viewmodel clipping
9 Years Ago
revolver less palmy
9 Years Ago
Changed beancan unpredictability to be more event based than random 70% chance beancan is predictable with a 3.5-4 second fuse 15% chance to explode very shortly after throwing 15% chance for extra long fuse 25% chance for dud 50% chance dud re-ignites when picked up
9 Years Ago
firearms lose less condition per shot
9 Years Ago
added proper icons for beancan & smg added light to beancan grenade fuse
9 Years Ago
lowered SMG fov repositioned viewmodel to be lower
9 Years Ago
updated wick sparks to be emissive
9 Years Ago
merge into main
9 Years Ago
merge into main
9 Years Ago
beancan grenade icon update
9 Years Ago
nerfed arrow projectile velocity
9 Years Ago
reduced extra-long delay chance
9 Years Ago
fixed compile errors with grenade grenade polish
9 Years Ago
beancan grenade first pass
9 Years Ago
beancan grenade first pass
9 Years Ago
protocol++
9 Years Ago
giddyup - merged research table into main
9 Years Ago
can't upgrade building blocks under attack re-added consumption sound effects
9 Years Ago
Explosives now have a minimum damage distance (grenades are more effective) viewmodels are snappier when aiming down the sight (better combat)
9 Years Ago
added missing normal map to grenade fixed grenade pausing in mid air for a second after thrown slowed down hammer refire rate fixed explosives not resetting building block repair delay
9 Years Ago
tracer fix again
9 Years Ago
Prettied up rocket spawning (no longer a clipping mesh in your face) rockets should be able to hit people now fixed tracer material regression prettied up rocket smoke trail
9 Years Ago
modified sign health and protection so they can't be used as damage shields - they're always worse than wood blocks reduced explosive protection from signs
9 Years Ago
Loading music obeys music volume convar
9 Years Ago
signs no longer take bullet or explosive damage
9 Years Ago
comments so I dont forget
9 Years Ago
Reduced rocket aimcone (more accurate now)
9 Years Ago
bandages are once again a default blueprint WOW NICE rocketlauncher starts with 0 ammo
9 Years Ago
Increased health of sheet metal slightly increased cost of sheet metal
9 Years Ago
barricades deal reflect damage and are more suceptible to explosives rockets deal some non explosive damage as well
9 Years Ago
made rocket effects viewable from further
9 Years Ago
merge into main
9 Years Ago
added rocket launcher and rocket icons updated particle effects rocket now has long lasting trail
9 Years Ago
merge into main, buckle up
9 Years Ago
trying to chat while chat is disabled no longer locks your input up
9 Years Ago
wounding last damage type carried over to death medical tools will revive players when used on them in wounded state
9 Years Ago
added campfire gibs
9 Years Ago
Added lerp.lerpDelay
9 Years Ago
set cargo plane layer
9 Years Ago
fixed cargo plane scale
9 Years Ago
burlap headwrap icon
9 Years Ago
you can now kill horses
9 Years Ago
implemented dan's gibs for furnace, large storage, small storage,
9 Years Ago
removed debug.log call
9 Years Ago
Explosions raycast so you can take cover from them now + c4 won't destroy all the boxes in someones house when placed on the outside