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3,349 Commits over 3,865 Days - 0.04cph!

10 Years Ago
added dig effect
10 Years Ago
added small stash
10 Years Ago
Fixed static quarry not being immortal
10 Years Ago
Helicopter gibs harvestable after 8 minutes of cooling Fixed being able to shoot through helicopter to hit weakzones (much much harder to kill now, yikes)
10 Years Ago
Fixed NRE's with particle LOD's on the helicopter Fixed graphical issues with napalm Fixed Helicopter explosion light staying around until relog
10 Years Ago
increased helicopter weakspot health
10 Years Ago
NRE fix
10 Years Ago
Bows fire slightly slower Bows have much reduced headshot damage Bows have a little more aim recoil crossbows fire arrows with much higher velocity (50% instead of 20% ) HV arrows are 'thinner'
10 Years Ago
merge into main
10 Years Ago
fixed heli bullets visually penetrating bases
10 Years Ago
added heli.lifetimeMinutes, set to 0 to disable helicopter if helicopter takes damage to tail rotor or engine, it sticks around for another 2 minutes
10 Years Ago
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10 Years Ago
explosions are HDR
10 Years Ago
(maybe) fixed fireball bug helicopter explosion light should now disappear admins don't bleed with godmode on
10 Years Ago
helicopter no longer always visits the first monument in the list first every time nerfed helicopter rocket damage by 30%
10 Years Ago
oil fireballs broadcast so you can see them anywhere on the map
10 Years Ago
patrol helicopter does not save door gunners lose their target properly after it is invisible for too long
10 Years Ago
NRE fix
10 Years Ago
merge into main
10 Years Ago
helicopter only targets people in its spotlight at night
10 Years Ago
added heli convars for machineguns
10 Years Ago
reduced heli bullet damage slightly reduced orbit height
10 Years Ago
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10 Years Ago
NRE fix for servers
10 Years Ago
added strafe AI logic
10 Years Ago
manifest + loot spawn
10 Years Ago
increased sizes of weakpoints on helicopter
10 Years Ago
removed more warnings
10 Years Ago
removed warnings
10 Years Ago
helicopter actually leaves now removed debug.log calls
10 Years Ago
protocol++
10 Years Ago
buckle up, shit is 'bout to get rekt ( tomorrow's patch most likely )
10 Years Ago
reloading counts as a weapon cycle
10 Years Ago
protocol++
10 Years Ago
phrases loot tables
10 Years Ago
added beds actually disabled smoke rockets
10 Years Ago
must click to cycle bolt action, this lets you stay zoomed after a shot
10 Years Ago
added better silencer model
10 Years Ago
increased decay delay to 18 hours instead of 12
10 Years Ago
fix for all decay timings being twig decay, whoops
10 Years Ago
only locked doors reset decay when opened
10 Years Ago
merge into main
10 Years Ago
reduced crafting time for all low level items
10 Years Ago
fixed 'dupe' people cried about, even though turning two c4 BP's into one real c4 is like turning two gold bars into one silver bar
10 Years Ago
Can actaully turn off hit notifications ( why would you ever )
10 Years Ago
loottable adjustments fixed more hit notification stuff protocol++
10 Years Ago
fixed rockets not having creator entity set added protection properties to new hats don't do multiple hitnotifies per frame
10 Years Ago
compile error fix
10 Years Ago
added convar for hit notification to be client or serverside
10 Years Ago
slightly increased despawn times for bodies and dropped items dropped items have longer despawn times based on rarity