3,394 Commits over 4,018 Days - 0.04cph!
no buoyancy speed boost when unpowered
boats now require fuel
boat 'righting' slightly more reliable
boat engine can be turned on/off
moved boat audio code into separate file for alexR
phrases/manifest
boats spawn near beaches and lakes
boats despawn if left outside for an hour (make a boathouse!)
protocol++
quartered rowboat population
player corpses interact with water
improved rowboat pushing
protocol++
vehicle_flipy vehicle_sensitivity convars
ch47 movement now framerate independent
boat physics optimization
garage door will not completely cull at range
fixed left hand IK sometimes getting stuck
grass displacement on rowboats
player model mounted fixes
properly update player rotation when mounted (fix for c4/rockets exploding on vehicles fired from)
buoyancy / water fixes for caves (eeek)
weird angle temp fix (maybe)
water junkpiles
LOS checks now include vehicle_movement
missing icons
rebuilt sound lengths
protocol++
reduced water junkpile spawn rate
merge into main
360 look in rowboats
nothing important (merge into main)
fixed being unable to repair boats due to decay
easier to access rowboat storage
fixed null group setting errors when spawning vehicles
rowboats that lose their driver will eventually turn in circles and stop
can push rowboat with 0 calories
ch47 particle lag fix
boat spawn lag fix
NPC aim fixes
locked hackable crate (ch47 event)
ch47 ai work
ch47 crate dropoff
ch47 no longer orbits water wells or tier 0 monuments
protocol++
more sensible cargo heli spawn timings
m249 ai balance
extra scientist at ch47 rear
ch47 scientists become unhostile after 2 minutes of not receiving fire
hitting scientists also causes the heli to aggro
m249 AI balance
minor AH fix for laptop
added map marker to ch47 crate
locked crate no longer accepts player items
vehicles no longer collide with ragdolls (sorry flash)
longsword cost reduced
HV rocket cost reduced
rocket launcher cost reduced
rocket launcher durability increased
targeting computer stackable
cctv stackable
binoculars researchable
SAP costs 4 hqm instead of 8
SAR now has an hqm cost of 4
SMG HQM cost halved
Heavy plate move speed nerf very very slightly reduced
Heavy plate costs halved
longsleeve + tshirt cost 20 scrap to research (was 75), slightly higher radiation protection
long sword cost reduced
hv rocket cost reduced to almost 1/4 that of rocket
hv rocket damage reduced to 1/4 rocket
rocket lancher cost reduced
rocket launcher durability increased
hide armor costs reduced
ch47 health balance
ch47 damage effects
ch47 drops crate when killed (if it has one)
ch47 polish
less junk in elite crates and airdrops
AK47 more random recoil
AK47 HIP FIRE ONLY has more aimcone ONLY HIP FIRE RELAX
hacked crate landing effect
ch47 is hostile while orbiting
phrases
manifest
skin approval
random seed for server created projectile effects (scientists shooting)
added 'swap seats' command to options menu (default = x)
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early exit out for dismount position checks
only driver can turn boat on/off or access fuel