6,096 Commits over 3,744 Days - 0.07cph!
reloading counts as a weapon cycle
added beds
actually disabled smoke rockets
must click to cycle bolt action, this lets you stay zoomed after a shot
added better silencer model
increased decay delay to 18 hours instead of 12
fix for all decay timings being twig decay, whoops
only locked doors reset decay when opened
updated decay to to be time based
doors reset decay time
reduced crafting time for all low level items
fixed 'dupe' people cried about, even though turning two c4 BP's into one real c4 is like turning two gold bars into one silver bar
Can actaully turn off hit notifications ( why would you ever )
loottable adjustments
fixed more hit notification stuff
protocol++
fixed rockets not having creator entity set
added protection properties to new hats
don't do multiple hitnotifies per frame
added convar for hit notification to be client or serverside
slightly increased despawn times for bodies and dropped items
dropped items have longer despawn times based on rarity
fixed research table showing 0% with condition based items
headshot sound overrides hit notification
adjusted hit notification sound
bunch of lootspawn table changes
bone and wood armor no longer default
updated hitbox damage scales
adjusted some viewmodels to have snappier aiming
adjusted some muzzleflashes to not occlude targets
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compatibility and bugfixes from merge
research chance is now rounded to correspond to UI % chance