6,224 Commits over 4,048 Days - 0.06cph!
fixed underwater rock formation crate spawns
NPC Vending machine tables
NPC turrets clean up sleepers after 20 minutes
fixed NPC turret aim offset on sleepers
additional sentry turrets in compound
ch47 no longer visits shitty monuments
NPC vending machine prefabs
fixed scientist sentry guns being destroyable
fixed compound vending machines only selling tshirts after a load
added chill area to compound
added additional vending machine
flare cost reduced (less gp from recycle)
adjusting building supplies cost
extra sentry gun
chillzone updated
barbed wire update
plugins rebuild
building supplies vending machine updated
added lowgrade to resource VM
hostile warning when drawing weapons
added diving gear to square crates
updated scuba underwater crates with better loot
fixed items missing hostile score
barrels and animals no longer trigger player as hostile
hostile warnings are cleared after switching servers
dive site crates now are visible (oops)
dive site crates save behavior fixed
looting your own corpse no longer marks you as hostile
suiciding in compound no longer marks you as hostile
looting backpacks now marks you as hostile (except your own)
fixed startup errors
fixed exploitey areas of compound
added more external compound turrets
fixed chill zone tables/bbq being stealable
more hobo barrels on compound for night lights
protocol++
one last sentry near chill zone
looting wounded or sleeping players in safe zone marks you as hostile
no longer mark hostile when suiciding in safe zone
monument puzzle IO entity work
bugfixes and fusebox functionality
more io work
pressbutton functionality
puzzletest scene
added fuse
updated fusebox
updated simpleswitch
missing files
kinetic wheel
blast door
fixed simple switch art
bugfixes for door
removed debug.logs
updated puzzletest scene
electric generator ability for wheelswitch
updated puzzletest scene
added OR switch
added temp cardreader