6,202 Commits over 4,018 Days - 0.06cph!
merge into main
360 look in rowboats
fix for ch47sci killing actual players not just NPCs when leaving map (rare admin edge case)
nothing important (merge into main)
fixed being unable to repair boats due to decay
easier to access rowboat storage
fixed null group setting errors when spawning vehicles
rowboats that lose their driver will eventually turn in circles and stop
can push rowboat with 0 calories
ch47 particle lag fix
boat spawn lag fix
NPC aim fixes
locked hackable crate (ch47 event)
ch47 ai work
ch47 crate dropoff
ch47 no longer orbits water wells or tier 0 monuments
protocol++
more sensible cargo heli spawn timings
m249 ai balance
extra scientist at ch47 rear
ch47 scientists become unhostile after 2 minutes of not receiving fire
hitting scientists also causes the heli to aggro
m249 AI balance
minor AH fix for laptop
added map marker to ch47 crate
locked crate no longer accepts player items
vehicles no longer collide with ragdolls (sorry flash)
longsword cost reduced
HV rocket cost reduced
rocket launcher cost reduced
rocket launcher durability increased
targeting computer stackable
cctv stackable
binoculars researchable
SAP costs 4 hqm instead of 8
SAR now has an hqm cost of 4
SMG HQM cost halved
Heavy plate move speed nerf very very slightly reduced
Heavy plate costs halved
longsleeve + tshirt cost 20 scrap to research (was 75), slightly higher radiation protection
long sword cost reduced
hv rocket cost reduced to almost 1/4 that of rocket
hv rocket damage reduced to 1/4 rocket
rocket lancher cost reduced
rocket launcher durability increased
hide armor costs reduced
ch47 health balance
ch47 damage effects
ch47 drops crate when killed (if it has one)
ch47 polish
less junk in elite crates and airdrops
AK47 more random recoil
AK47 HIP FIRE ONLY has more aimcone ONLY HIP FIRE RELAX
hacked crate landing effect
ch47 is hostile while orbiting
phrases
manifest
skin approval
random seed for server created projectile effects (scientists shooting)
added 'swap seats' command to options menu (default = x)
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early exit out for dismount position checks
only driver can turn boat on/off or access fuel
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less derpy boat jumps (waterfalls/foundation steps) via dynamic drag based on submerged fraction
scientist projectiles no longer hit the ch47 fuselage due to lerp
can once again stick c4 etc on vehicles
hackable crate resets decay time when hack start/stops
much, much better push behavior
exiting boat at low velocity places you on top of boat
removed ability to spam swapseats
scaled down ch47 map marker
skin approval
boats kick players if their head position impacts a solid object
boat deals damage to players based on velocity if their head impacts a solid object
!boat peek exploit fix
can not mount moving boats with drivers unless they slow down
updated diving gear
added oxygen tank
no more cold breath under water
protocol++
added wetsuit
hazmat suit also protects from getting wet
can wear hats with goggles