6,202 Commits over 3,865 Days - 0.07cph!
▌▉▌▇ ▍█▇▇▉▌█▍ ▌▄▉▋▌ ▄▆▅▊█▋ ▉▌▉▉
horses no longer fall through the soft middle section of ramps
increased large wooden storage capacity to 48 slots ( was 30 )
increased small wooden storage capacity to 18 slots ( was 12 )
protocol++
thumb_up
188
thumb_down
5
gamemode spawn droptoground
scoreboard + game status work
▇█▋▇▋▋ ▋▆▋▄▋▆ ▊▄ ▋▅▆▆▆▄ ▉▄▌▊▉▉▇▉▇▌
▌▉██▆▌ ▉▄▍▋▅▌ ▊▋▇▅ ▆▋▆▊▋▉▌▉
▍▍▆▉▉▌▍ ▄▊▊▆▇▋▉▌ ▅█▄ █▇▌▊▋
▍▊▅▍▉▋ ▅▉ ▌█▊▌▆▋▊ ▇▉▍▌▉▅▋▇▅ ▅▍▋▄█
fixed permanent flashbang deafness
fixed molotov clipping issue
slightly increased flashbang effect duration
added isToggleSwitch option to SimpleSwitch_LightSwitch
flashbang tech tree setup
fixed molotov 'placement'
molotov wick effects
molotov balance
molotov now in t2 tech tree
flashbang has much larger damage radius but less damage
fixed JPEG AR marked as glowing
▍▌▇▆ ▍▊▋▌▉▆▉▌
▅▍▇▇▅▇ ▉▉▆▋▌ ▆▆▋ ▆█▍▊█▇▄▍▇ ▉▋█▌▉ ▅█▊▋ ▅▉▍▇▄▆▍▅▊▋ ▆▅▄▄▍▆
disabled crafting of molotov/flashbang
added molotov worldmodel
icons, description, models
fixed molotov appearing as grenade
cleaned up flashbang code
added tinnitus effect
hooked up flashbang effects/sound
flashbang logic and line of sight checks
reduce flash effect if air bursted
reduce flash by 75% when looking away
molotov art implemention
fixed fireballs not always using their assigned velocity
cringe effects CC:petur
fixed viewmodel bob taking too long to lerp out during ADS transition (re: hJune fail)