userHelkcancel
reporust_rebootcancel

6,097 Commits over 3,744 Days - 0.07cph!

7 Years Ago
potential satchel fix
7 Years Ago
python icon setup
7 Years Ago
color changes
7 Years Ago
compile fix
7 Years Ago
worldmodel outlines (off by default)
7 Years Ago
thompson aimcone reduced
7 Years Ago
bundle bs
7 Years Ago
grenades pinpull and release is much faster grenades always throw at max velocity (no need to hold)
7 Years Ago
finalized semi auto recoil styles reduced 'aim sway' on semi auto weapons stance recoil only comes into affect when moving, or after the first shot (standing and tapping is now fine) manifest
7 Years Ago
oops
7 Years Ago
python skinnable manifest updated bunch of files
7 Years Ago
X is no longer placed low enough to require a crouch
7 Years Ago
phrases
7 Years Ago
merge into main
7 Years Ago
invisible player preview fix GEqual
7 Years Ago
candlehat hotfix
7 Years Ago
tree game optimization
7 Years Ago
skin approval
7 Years Ago
map fixes for mod support
7 Years Ago
bandana bullet protection halved headdress melee protection reduced by 20% fully body armor values are displayed properly implemented primitive box model
7 Years Ago
missing seed panel fixed explosive information panel player preview glow changes
7 Years Ago
small tree bounds fix
7 Years Ago
seed info panel
7 Years Ago
added weapon modification information panel fixed alpha blend issue with player preview when closing inventory menu
7 Years Ago
explosives information panel
7 Years Ago
compile fix
7 Years Ago
clothing arrow protection unified with bullet protection
7 Years Ago
armor information displays in crafting window
7 Years Ago
compile fix color change for overlay again
7 Years Ago
new armor info panel bone armor protects legs as well
7 Years Ago
overlay colors
7 Years Ago
overlay mask for armor display
7 Years Ago
fix for quickcraft icon lag when looting players removed map update processing when the map was not even open (oops)
7 Years Ago
can hover over body part in inventory to see local protection removed a bunch of unused damage types from armor display can wear bandana with bucket helmet and wood armor helmet
7 Years Ago
compile fix
7 Years Ago
#if unity_editor
7 Years Ago
fix for tree minigame always going right and never left
7 Years Ago
tree minigame rotates each X less tree minigame X starts relative to the initial strike position rather than randomly tree minigame picks one direction to rotate never goes the other way
7 Years Ago
added bulletproof glass window insert
7 Years Ago
satchels that hit other satchels will attach to the first satchels parent instead of falling off timed explosives no longer act as garrys mod style thrusters on vehicles if a satchel becomes a dud it falls off the object it was attached to when it moves satchels that have fallen off their parent are always pickuppable ( no short fuse game)
7 Years Ago
tests
7 Years Ago
tree smoke no longer loops
7 Years Ago
tree audio fixes
7 Years Ago
merge into main
7 Years Ago
don't do marker effect beyond 30m
7 Years Ago
merge from main
7 Years Ago
tree fall optimizations
7 Years Ago
skin approval
7 Years Ago
tree minigame fixes
7 Years Ago
merge into main protocol++