6,097 Commits over 3,744 Days - 0.07cph!
code cleanup
tonnes of minigame work
tightened up all colliders
trees give half their resources on falling
disabled minigame on some weird small trees
tree redux pt1 - falling trees
explosions damage trees
radiusdamage calls OnAttacked instead of Hurt
protocol++
crossbow/bow no longer have stance recoil
skin approval
old benches can now experiment
nre fix
added experimentation to workbenches
can use blueprint if in storage container
oil refinery cheaper
searchlight cheaper
medkit cheaper
miner hat cheaper
chainlink cheaper
prison cheaper
double metal cheaper
arrow default
grill cheaper
protocol++
nailgun no longer damages wood structures
nailgun nails stay in world and are retrievable
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removed halloween sounds.. I think
disabled scarecrow/skull pit purchasing :(
skin approval
nailgun nails are slightly more expensive
nailgun workshop icon
minor balance
disabled halloween content
nailgun cost/craft time balance
crate logic always spawns 1 component with 40% chance of wb item instead of either or
supply drop always drops atleast 2 weapons, 2 armor pieces, and ammo
shotgun trap added to trap loot table
added 'basic' wood loot boxes to supermarket/gas station/warehouse
military tunnel spawns 2 elite crates in the center
candle hat default blueprint
metal window bars cheaper to research
added stance modifiers, less accurate when standing, even moreso when moving
same accuracy as before when crouching
added loot tier types to monument info
Warehouse tier 0
Gas station tier 0
Lighthouse tier 0
Supermarket tier 0
Harbor tier 0 and 1
Airfield tier 1
Satellite dish tier 1
Dome tier 1
'Radtown 3' tier 1
Trainyard tier 1
Water treatment plant tier 1
Launch site tier 2
military tunnels tier 2
Powerplant tier 2
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minor melee fixes for npcs
manifest
lower AI convar
missing files
phrases again
schema again
reverted bradley LOS change
double shotgun has quicker deploy duration
wall netting is cheaper and default blueprint
skin approval
halloween content
bonefollower/camera execution reorganization, should be rock solid now
equal chance for all item drops in a tier