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6,096 Commits over 3,744 Days - 0.07cph!

7 Years Ago
merge from main
7 Years Ago
chnagedcost of mining quarry (5000w,1500mf,6gear,4sheet) metal nodes only gives metal sulfur nodes only gives sulfur stone nodes only give stone increased stone yield from stone node added finishing bonus to nodes (around 20%) when using proper tools metal node has a single HQM finishing bonus
7 Years Ago
merge into main
7 Years Ago
manifest
7 Years Ago
again
7 Years Ago
missed
7 Years Ago
merge from main
7 Years Ago
fixed bug with rock stage change effect happening when rocks spawn updated all explosion effects added screen shake to explosions
8 Years Ago
ores have a smash effect when changing stages
8 Years Ago
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8 Years Ago
compiled global dll
8 Years Ago
merge from main
8 Years Ago
8 Years Ago
skin approval stuff
8 Years Ago
skin approval icons
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
more ai work
8 Years Ago
tonnes of AI progress
8 Years Ago
Redid AI to use AIAgent instead of BaseNPC NPCPlayer apex implementation
8 Years Ago
humanoidNPC baseline humanoid NPCs can use weapons humanoidNPC uses navmesh
8 Years Ago
skin approval + icons
8 Years Ago
protocol++
8 Years Ago
merge into main
8 Years Ago
server compile fix
8 Years Ago
merge from main
8 Years Ago
AK47 slightly higher horizontal recoil AK47 has slightly lower max aimcone DBS less recoil DBS less aimcone Eoka less aimcone handmade shell does 9 damage per pellet instead of 7 handmade shell spread increased slightly handmade shell pellet velocity decreased shotgun slugs half price buckshot damage falloff decreased (good up to 40m instead of 25) buckshot/handmade has a more even distribution in general but 20% of the pellets are weighted to the center automatic weapons + SAR have their aimcones weighted so a few more shots will land in the center rather than the edges fixed thompson having wrong screenshake effect added server.woundingenabled - if set to false players always die instead of wounding fixed bug where recoil was using spherical math instead of circular added basic player bot script for weapons testing
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
shotgun spread mods
8 Years Ago
merge from main
8 Years Ago
dropbox no longer tosses items submitted when full into the world (stay in input slot) use curve to weight aimcones
8 Years Ago
compile fix
8 Years Ago
dropbox emission fixed mailbox no longer auto submits items (must press button) dropbox no longer auto submits items dropbox stacks submitted items with like-kind shotgun pellets have an affinity to stay grouped to the center (tighter spread) shotguns have much faster damage falloff (30~m effective range)
8 Years Ago
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8 Years Ago
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8 Years Ago
fixed python smoke screen
8 Years Ago
phrases
8 Years Ago
compile fix
8 Years Ago
compile fix
8 Years Ago
slightly higher recoil on the AK47 right clicking items on mailbox properly inserts it into the correct slot added dropbox
8 Years Ago
fixed quick-snap recoil compensation when compensating during full auto storage containers spill their contents out from their drop position when killed
8 Years Ago
laser sight no longer reduces ADS aimcone laser sight removes aimsway laser sight reduces hipfire aimcone by 25% laser sight more visible at distance laser sight much cheaper
8 Years Ago
thompson 10 hqm cheaper ak47 has 50% more durability
8 Years Ago
skin approval skin icons missing file (compile)
8 Years Ago
compile fix
8 Years Ago
merge into main pump shotgun costs 5 less hqm
8 Years Ago
manifest, recoilcomp convar
8 Years Ago
merge from main
8 Years Ago
applied new recoil etc to most weapons and balanced them added uniform shake effect to guns