6,237 Commits over 4,079 Days - 0.06cph!
autoturret health increased
autoturret bullet protection increased slightly
reduced starting ammo of firearms
fixed research table success calculation
helicopter no longer targets sleeping players
explosive rounds check line of sight
fixed heli console commands
fixed survey charge damaging things through walls
patrol heli no longer has 1 hp
autoturrets won't aggro on eachother if shot by errant rounds
fixed most napalm extinguishing right after spawn from helicopter rockets
cannot place pumpjacks or quarries under water anymore
fixed potential survey charge issues
survey charge does not create underwater craters
fixed survey charges working underwater
fixed survey charges sometimes not working
m249 actually unresearchable and uncraftable
external stone gate now more rare
weapons can specify a movement penalty for recoil
m249 has insane recoil when moving (unusable)
devastating ak/bolt nerf - recoil penalty while moving
very low chance for duplicates (of blueprints you already know) when revealing
pumpjacks removed (for now)
jackolantern blueprints removed from library
m249 actually uncraftable for real this time
fixed missing wood world model
removed 5m buffer between tool cupboard placement
+1 lowgrade fuel per craft session
fireballs are extinguished by water
torch extinguishes underwater
fixed rockets sometimes detonating against their creators during times of lag
fixed LOD on key lock
!fixed door repair exploit
shelves can be removed with melee
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hopper collision fixes (no more trapped items)
reload happens automatically when switching ammo types
if pressing and holding reload key with only one ammo type, reload will happen (more responsive)
merge into main
reload happens automatically when switching ammo types
if pressing and holding reload key with only one ammo type, reload will happen (more responsive)
fixed quarry hiding items
shotgun shell fires +2 projectiles
handmade shell projectile count doubled, damage halved
eoka spread increased ( less useless)
melee ranges slightly increased across the board
eoka cost changes and ammo type changes
fixed rockets going through building parts