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5,967 Commits over 3,500 Days - 0.07cph!

8 Years Ago
removed garbage from airdrop loot table
8 Years Ago
double barrel shotgun damage buffed to be same as waterpipe double barrel shotgun spread increased slightly (more damage up close, less from far away) double barrel refire rate decreased to 0.5s (was 1.0s)
8 Years Ago
helicopter gibs do not block vis
8 Years Ago
warehouse windows do not block vis
8 Years Ago
playercull nre fix when disconnecting
8 Years Ago
bugfix
8 Years Ago
viscull 2.0 windows and bars no longer block vis code refactor aiming at eachother disables visculling (no popping in gunfights) more optimizations disabling a bunch of clientupdate() calls on invisible players debug_camera disables playerculling
8 Years Ago
fix for players taking too long to recalculate visiblity
8 Years Ago
merge into main playercull.enabled true/false to test
8 Years Ago
merge from main
8 Years Ago
code cleanup
8 Years Ago
baseline
8 Years Ago
loot table adjustments for slightly more infrequent flamethrowers
8 Years Ago
max condition is now shown on damaged items as a red bar
8 Years Ago
renamed music convar to prevent loading at 1.0 volume updated loot tables to slightly reduce changes of finding double barrel in crates slightly more chance of ammo slihgtly less of weapons
8 Years Ago
baseline
8 Years Ago
updated loot tables to contain a lot less garbage can find all types of bullets in groups of 8-20 can find flamethrower w/ammo, custom smg w/ammo, multiple grenades decent armor maybe even a sentry
8 Years Ago
lowered cost of double barrel shotgun
8 Years Ago
removed buggy shotgun worldmodel protocol++ to make sure
8 Years Ago
phrases fixed shotgun disconnect error
8 Years Ago
updated manifest
8 Years Ago
double barrel cost adjustment
8 Years Ago
autoturret health and armor increased autoturret damage output increased by 50%
8 Years Ago
added double barrel shotgun @ level 15 waterpipe lvl reduced to 13 protocol++
8 Years Ago
compile fix protocol++
8 Years Ago
lowered craft cost of barricades spike trap available at level 5 wood barricade available at level 8, woodwire 12, metal 14 ladder available at level 10
8 Years Ago
shelves unlock at level 5 shelves are super cheap to craft - this is a necessity not a luxury item
8 Years Ago
Removing gather diminishing from others, max 2 xp - you'll get it all sooner
8 Years Ago
xp earned from bandaging/syringing other players (max 1.0 per user) xp earned if someone else self heals with your bandage/syringe shortened bandage other duration
8 Years Ago
halfed or more crafting time for explosives and gunpowder armored door is available at level 17 (was 20)
8 Years Ago
satchel charge exhibits beancan behaviour (duds etc) beancan grenades slightly more expensive c4 sulfur cost reduced by 20%
8 Years Ago
fixed explosive rounds dealing almost double explosive damage
8 Years Ago
added satchel charge protocol++
8 Years Ago
halved crafting time for ladder, bed, campfire, ceiling light, cupboard, bow, crossbow
8 Years Ago
Can once again sprint while reloading the crossbow bringing it in line with other projectile weapons
8 Years Ago
removed PlayerItemInputBlocked check
8 Years Ago
nre check
8 Years Ago
supply drop blocks player item input
8 Years Ago
crossbow deploy extended in code
8 Years Ago
another loot fix
8 Years Ago
doubled max xp for finding barrels/loot crates (helps with late game grind, less xp falloff ) increased gathering maximum xp by 50% increased max xp from others crafting item increased xp earn rate from others gathering for you (diminishing still in effect)
8 Years Ago
lowgrade fuel keeps lights lit longer ownership share for providing resources increased to 50% if someone kills an animal with your tool you get xp fixed bug where you could sometimes bypass loot item input protection
8 Years Ago
Wood doors much more vulnerable to explosives
8 Years Ago
protocol++
8 Years Ago
sentry gun unlocks at level 18 instead of 24 sentry gun parts found in radtowns (rarely) lasersight unlocks at level 24 (was 25) touched a bunch of files because why?
8 Years Ago
can no longer input items into loot boxes/trash piles (fixes exploits causing them not to respawn)
8 Years Ago
small stash cost reduced to 10 cloth
8 Years Ago
xp from barrels only awarded if destroyer is nearby (no sniping barrels for xp) hoodie armor buff
8 Years Ago
roadsign armor more expensive
8 Years Ago
most important change of the month - ceiling lights are cheaper and cast more light