userHelkcancel

6,112 Commits over 3,806 Days - 0.07cph!

7 Years Ago
overlays no longer visible in third person (scope/helmet) fixed missing ref on planters manifest/prefab spam
7 Years Ago
fixed bradley loot table giving way too much
7 Years Ago
fixing workshop f-up
7 Years Ago
merge into main
7 Years Ago
skin approval
7 Years Ago
merge from main
7 Years Ago
bradley health doubled bradley loot tables modified - won't drop explosives bradley turret aim adjusted - coax is way more accurate bradley coax damage slightly lowered
7 Years Ago
custom smg learnable recoil patterns and reduced aimcone fixed flyhack catching people standing on vehicles
7 Years Ago
bradley shows smoke and fire based on current health after not being attacked for 5 minutes, bradley heals over 60 seconds code cleanup
7 Years Ago
merge into main
7 Years Ago
merge from main
7 Years Ago
nre fixes
7 Years Ago
fixed bug where NPC rockets/shells could detonate before hitting target fixed invisible curb at launch site
7 Years Ago
improved helicopter searchlight perhaps improved interpolator jitteriness
7 Years Ago
servergibs have proper mass oilfireballs sort particles properly (oldest first)
7 Years Ago
fixed bradley lights on during the day fixed bradley lights on on gibs fixed missing ref for coax muzzle
7 Years Ago
fixed NRE when "spawn bradleyapc" command is used updated helicopter explosion debris to not be large untextured brown sticks updated helicopter damage effect to not be large untextured brown sticks helicopter gun muzzle flashes now aim towards target instead of always aiming straight up updated helicopter explosion fireballs
7 Years Ago
further adjusted some launch site props tagged certain launch site path nodes as 'straightaways' bradley will no longer turn 180 degrees when on a straightaway (won't get stuck)
7 Years Ago
removed boxes and cones that would get the bradley stuck adjusted props to slightly funnel the bradley in hard to navigate areas preliminary engagement path work - don't allow bradley to turn in straightaways
7 Years Ago
reduced horizontal recoil on m92
7 Years Ago
main cannon min engagement range reduced
7 Years Ago
Bradley is GC free for targeting
7 Years Ago
proper target sorting (was inverted) bradley is louder bradley contact hurt trigger fixes
7 Years Ago
added light flares to bradley optimized bradley to use a single spotlight with a cookie instead of two smaller main cannon explosion effect main cannon is no longer laser accurate added bradley.quickrespawn server command to qiuckly respawn a bradley to test
7 Years Ago
Cleaner pathing See if nodes can see target by checking main turret height at node Intelligent target sorting respawn server convar for testing
7 Years Ago
finished most pathing at launchsite for bradley
7 Years Ago
fixed NRE when killed by bradley bradley stops shooting dead players bradley target range increased Bradley target added when damage received
7 Years Ago
more compile fixes
7 Years Ago
compile fix protocol++
7 Years Ago
bradley now spawns at launchsite, broken af protocol++
7 Years Ago
merge into main
7 Years Ago
manifest /codegen removed log files fixed blurry debris from heli explosion fixed holosight blurryness with motionblur
7 Years Ago
merge from main
7 Years Ago
missing files
7 Years Ago
fixed heli/bradley gibs being difficult to harvest rockets now damage bradley bradley uses foot position for vision check as well enabled main cannon on bradley fixed rocket trails disappearing before fading out for all rockets
7 Years Ago
bradley kills people when it hits them at high velocity better speed zone obedience bradley aims at chest/head instead of feet with coax proper collision with bradley and players/c4/rockets
7 Years Ago
merge from main
7 Years Ago
new layer for vehicle movement vehicle speed zones
7 Years Ago
fixed mp5 turning player
7 Years Ago
skin approval riot helmet no longer requires sewing kit recoilcomp forced off on deterministic recoil weapons
7 Years Ago
bone armor now takes cloth instead of rope heavy plate armor helmet protects 90% of damage against arrows and bullets ( was 60%) heavy plate body/legs protect 75% against bullets (was 60%)
7 Years Ago
reduced aimcone by 80% and added deterministic recoil to the m92, ak47, and p250 improved recoil on mp5
7 Years Ago
merge from main
7 Years Ago
bradlet test level
7 Years Ago
Checkpoint gates are open More complete launchsite pathing for bradley many movement bugfixes Bradley Target gathering Bradley Finds closest node where target is visible to hunt hiding players Bradley Engine Sounds Bradley Tread sounds Rudiementary coaxial gun pass
7 Years Ago
bradley now uses a* pathfinding to navigate roads launch site road network path simple bradley sounds
7 Years Ago
merge from main
7 Years Ago
wheelcollider springforce set to 10,000
7 Years Ago
merge from main
7 Years Ago
minor light flare added to ceiling lights