userHelkcancel

6,183 Commits over 4,260 Days - 0.06cph!

11 Years Ago
weakspot damage effects for tail/main rotor (lets you know when you scored a hit) do not target naked/newspawns unless they remain visible for too long target anyone who deals damage to us
11 Years Ago
merge from main
11 Years Ago
merge into main
11 Years Ago
NRE fix
11 Years Ago
patrol helicopter does not save door gunners lose their target properly after it is invisible for too long
11 Years Ago
oil fireballs broadcast so you can see them anywhere on the map
11 Years Ago
helicopter no longer always visits the first monument in the list first every time nerfed helicopter rocket damage by 30%
11 Years Ago
(maybe) fixed fireball bug helicopter explosion light should now disappear admins don't bleed with godmode on
11 Years Ago
explosions are HDR
11 Years Ago
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11 Years Ago
added heli.lifetimeMinutes, set to 0 to disable helicopter if helicopter takes damage to tail rotor or engine, it sticks around for another 2 minutes
11 Years Ago
fixed heli bullets visually penetrating bases
11 Years Ago
Significantly increased all bullet speeds Helicopter has napalm strikes for pesky campers Helicopter has smaller hitboxes for weak spots Helicopter cupboard exploit fixed Helicopter loot crates actually unlootable until flames go out
11 Years Ago
merge from main
11 Years Ago
post-merge fixes
11 Years Ago
merge from main
11 Years Ago
manifest
11 Years Ago
merge into main
11 Years Ago
Bows fire slightly slower Bows have much reduced headshot damage Bows have a little more aim recoil crossbows fire arrows with much higher velocity (50% instead of 20% ) HV arrows are 'thinner'
11 Years Ago
NRE fix
11 Years Ago
increased helicopter weakspot health
11 Years Ago
Fixed NRE's with particle LOD's on the helicopter Fixed graphical issues with napalm Fixed Helicopter explosion light staying around until relog
11 Years Ago
Helicopter gibs harvestable after 8 minutes of cooling Fixed being able to shoot through helicopter to hit weakzones (much much harder to kill now, yikes)
11 Years Ago
Fixed static quarry not being immortal
11 Years Ago
feasability test
11 Years Ago
added small stash
11 Years Ago
added dig effect
11 Years Ago
stashes decay after 3 days of inactivity protocol++ save++
11 Years Ago
heli code cleanup pass 1
11 Years Ago
heli code cleanup pass 2
11 Years Ago
heli code cleanup 3
11 Years Ago
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11 Years Ago
water extinguishes fireballs
11 Years Ago
merge from main
11 Years Ago
greybox implementation
11 Years Ago
client compile fix (sorry!)
11 Years Ago
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11 Years Ago
merge from main
11 Years Ago
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11 Years Ago
merge from main
11 Years Ago
merge from main, again
11 Years Ago
nerfed shin damage
11 Years Ago
merge from main
11 Years Ago
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11 Years Ago
turret auth working phrases
11 Years Ago
first pass of functional turret AI, target acqusition/loss etc turrets use ammo turret blueprint parts lots of bugfixes
11 Years Ago
merge from main
11 Years Ago
merge into main
11 Years Ago
compile fixes & bugs
11 Years Ago
loot tables, phrases, manifest