6,343 Commits over 4,199 Days - 0.06cph!
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fireballs no longer block movement
wood jacket uses wood protection instead of wolf protection, derp
pumpjack belt stops with animation
deployDelay added to weapons
stuck explosives fall off their parent when destroyed
lowered oil refinery drop rates
lowered crossbow drop rates
being downed twice in 60 seconds results in death instead of another wounding phase
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oil & hqmetal are less common
oil is much more common in the desert
hq metal is more common in the arctic/tundra with a very small chance of spawning in temperate
serverside melee distance check maxrange reduced
spears range increased
spears attack radius (margin of error) decreased significantly
spears attack repeat delay increased
properly(?) added public benches to sat dish prefab
merged sphere tank monument in
placement radius stuff for new sphere tank
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terrain noise on sat dish
added static refineries to sphere monument
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slightly higher HQM ore drops
can find HQM in some barrels and radtowns (not much, though)
removed debug.log
added trash pile
added oil barrel
fixed research table bugs
protocol++
updated phrases, drops, etc
merge into main, giddy up
explosions damage deployables
explosions use line of sight
can unload ammo from weapons
fixed supply drop contents
map is default blueprint
fixed door superjump exploit
oil crater implementation
oil/ore is binary for deposits
added appropriate nobuild areas for merge
fixed rocket splash damage
reduced rocket splash damage radius from 5 to 3.8
humans give almost no animal fat anymore, but give +1 fat per 3 minutes alive ( max 20 )
fixed fireballs not spreading
added static quarry
added static quarry to warehouse prefab
added research bench and refinery to airfield
added oil barrel spawns to airfield
halved pumpjack/quarry mining rate
reduced amount of lowgrade fuel you get from crude oil to 3 from 5
seriously reduced amount of lowgrade fuel you get per crafting session
lowered amount of lowgrade fuel required for furnaces