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6,112 Commits over 3,806 Days - 0.07cph!

7 Years Ago
fixed skulls missing nametags
7 Years Ago
flare effect added to searchlight searchlight cost reduced
7 Years Ago
merge into main
7 Years Ago
rebuilt dlls
7 Years Ago
merge from main
7 Years Ago
skin approval small trout provides 8 animal fat upon gutting reduced bone armor cost to 1 rope instead of 2 halved leather cost of hide armor
7 Years Ago
fixed helicopter spotlight being too dark added flare to helicopter spotlight
7 Years Ago
removed debug calls
7 Years Ago
reduced stone pickaxe cost
7 Years Ago
code cleanup bradley can follow dynamic paths
7 Years Ago
merge from main
7 Years Ago
added flares to flashlight/laser flashlight flare big enough to disorient targets
7 Years Ago
lr300 recoil pattern is more vertical before horizontal recoilcomp convar now works with lr300/mp5 mp5 recoil pattern changed ore break effect increased in size to account for new ore models
7 Years Ago
built data
7 Years Ago
merge from main
7 Years Ago
ore node hotspots now use coverage queries
7 Years Ago
flare changes
7 Years Ago
fixed a bunch of bugs with rounding errors in resource dispenser crappier tools now yield less total ore when playing the minigame (as intended)
7 Years Ago
eoka NRE fix
7 Years Ago
removed ore ddraw tighter hotspot placement on new ores
7 Years Ago
skin approval + icons phrases
7 Years Ago
enabled mineral analysis on craters HQM only found in arctic sulfur only found in arid metal only found in temperate increased static quarry stone yield by 4x
7 Years Ago
reduced max aimcone on LR300 and mp5 by 90% added learnable recoil patterns to lr300 and mp5
7 Years Ago
fuckup fix
7 Years Ago
whoops
7 Years Ago
survey charge minigame baseline
7 Years Ago
compile fix
7 Years Ago
resource deposit work
7 Years Ago
cylindrical/hemisphere helpers that turned out to be unnecessary garbage and a waste of a days work improved ore hotspot placement significantly
7 Years Ago
fixed hotspot bonus sound not appearing where hotspot was destroyed lowered ore hotspot HDR component gathering destroy fraction is also multiplied by the ore minigame (fixes yields too high with lesser tools)
7 Years Ago
another missing ref
7 Years Ago
ore nre fix
7 Years Ago
fixed hotspots taking 2 seconds to appear at night
7 Years Ago
fixed leaking flares fixed cave nodes not having minigame removed temp survey crater work
7 Years Ago
ore hot spots spawn closer to the last one instead of on the other side
7 Years Ago
ore flare mesh cull and optimization skin approval stuff
7 Years Ago
removed spring cost on SAP reduced SAP HQM cost skin approval compile fix
7 Years Ago
protocol++
7 Years Ago
merge into main
7 Years Ago
merge from main
7 Years Ago
ore minigame progress
7 Years Ago
merge from main
7 Years Ago
ore flare system toggling lights no longer sets isOn flag on pants etc ore bonus minigame baseline
7 Years Ago
merge from main
7 Years Ago
unsued variable fixes
7 Years Ago
merge from main
7 Years Ago
fixed bug allowing bypass of time based options shortened mineral analysis duration
7 Years Ago
analysis now shows surface resources as well as deep mining resources
7 Years Ago
survey crater analysis baseline survey craters can be mined for surface resources
7 Years Ago
compile fix