userHelkcancel

6,243 Commits over 3,957 Days - 0.07cph!

8 Years Ago
removed ore ddraw tighter hotspot placement on new ores
8 Years Ago
skin approval + icons phrases
8 Years Ago
enabled mineral analysis on craters HQM only found in arctic sulfur only found in arid metal only found in temperate increased static quarry stone yield by 4x
8 Years Ago
reduced max aimcone on LR300 and mp5 by 90% added learnable recoil patterns to lr300 and mp5
8 Years Ago
fuckup fix
8 Years Ago
whoops
8 Years Ago
survey charge minigame baseline
8 Years Ago
compile fix
8 Years Ago
resource deposit work
8 Years Ago
cylindrical/hemisphere helpers that turned out to be unnecessary garbage and a waste of a days work improved ore hotspot placement significantly
8 Years Ago
fixed hotspot bonus sound not appearing where hotspot was destroyed lowered ore hotspot HDR component gathering destroy fraction is also multiplied by the ore minigame (fixes yields too high with lesser tools)
8 Years Ago
another missing ref
8 Years Ago
ore nre fix
8 Years Ago
fixed hotspots taking 2 seconds to appear at night
8 Years Ago
fixed leaking flares fixed cave nodes not having minigame removed temp survey crater work
8 Years Ago
ore hot spots spawn closer to the last one instead of on the other side
8 Years Ago
ore flare mesh cull and optimization skin approval stuff
8 Years Ago
removed spring cost on SAP reduced SAP HQM cost skin approval compile fix
8 Years Ago
protocol++
8 Years Ago
merge into main
8 Years Ago
merge from main
8 Years Ago
ore minigame progress
8 Years Ago
merge from main
8 Years Ago
ore flare system toggling lights no longer sets isOn flag on pants etc ore bonus minigame baseline
8 Years Ago
merge from main
8 Years Ago
unsued variable fixes
8 Years Ago
merge from main
8 Years Ago
fixed bug allowing bypass of time based options shortened mineral analysis duration
8 Years Ago
analysis now shows surface resources as well as deep mining resources
8 Years Ago
survey crater analysis baseline survey craters can be mined for surface resources
8 Years Ago
compile fix
8 Years Ago
compile fix for tips CC: Garry visual storage container baseline (visible items on shelves in radtowns) fixes for colliders and missing LODGroups on some world models
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
fixed NRE when uploading icons more approval junk
8 Years Ago
skin approval
8 Years Ago
merge from main
8 Years Ago
missing file
8 Years Ago
bradley pathfinding bradley weapons tonne of movement fixes and work
8 Years Ago
compile saftey
8 Years Ago
fixed bradley falling through the world when flipping over bradley diverts traction to wheels that are touching rather than a uniform motor torque for all (climb obstacles easier)
8 Years Ago
bradley normal map fixes bradley emissive fixes bradley LOD fixes idle sounds engine exhaust
8 Years Ago
fixed bradley gib NRE
8 Years Ago
jsons
8 Years Ago
skin approval + icons manifest
8 Years Ago
fixed hazmat suit colors
8 Years Ago
bradley work
8 Years Ago
skin approval
8 Years Ago
added special loot to launch site rooftops increased barrel spawns at launch site added repair bench, recycler, research table to launch site added radiation pockets to launch site fixed helicopter NRE when disconnecting fixed NRE on static repair bench when changing skins added eye bone to helicopter for spectating
8 Years Ago
adjusted barrel spawn rates