userHelkcancel

6,112 Commits over 3,806 Days - 0.07cph!

8 Years Ago
animal progress fixed bunch of animal animations (temp) animals stay at their proper attack range animals give up if they can't reach their target animals don't target players they can't see animal skeletons setup animal damage setup animal protection setup
8 Years Ago
merge from main
8 Years Ago
bugfix
8 Years Ago
ai improvements
8 Years Ago
fixed large furnace being destroyed when buildings modified nearby
8 Years Ago
fixed animals never waking up
8 Years Ago
large furnace stays upright large furnace can be more easily placed on slopes can select large furnace placement height
8 Years Ago
junkpiles block AI movement junkpiles actually sink all the way into the ground before disappearing
8 Years Ago
skin pricing
8 Years Ago
skin approval + icons fixed missing hatchet
8 Years Ago
skin approval + broken icons
8 Years Ago
fixed rare issue where a dead helicopter could enter a strafe
8 Years Ago
animals align to terrain height/slope animals try and face attack target
8 Years Ago
searchlight beam cherry pick
8 Years Ago
animals have proper corpse contents added deer meat
8 Years Ago
codegen + manifest ( fixes spotlights )
8 Years Ago
wip bs
8 Years Ago
searchlight beam improvements
8 Years Ago
searchlight fixes/balance/visual improvements
8 Years Ago
searchlight phrases manifest protocol++
8 Years Ago
skin approval + icons
8 Years Ago
simple scope balance + implementation
8 Years Ago
fixed plants not growing fixed plant color scale not being applied
8 Years Ago
cooked pork icon is darker
8 Years Ago
fixed lantern pickup rules fixed candle hat default contents autoturrets can only be picked up when off (and authorized) eoka cost lowered flame turret can only be picked up when not triggered
8 Years Ago
fixed binocular craft time item approval item icons
8 Years Ago
holosight cost tech trash reduced to 1 c4 tech trash reduced to 2 muzzlebrake has higher durability and further reduces recoil silencer cost reduced
8 Years Ago
more fov
8 Years Ago
candle hat shows fuel inventory miner hat shows fuel inventory added TC/Hammer requirement option to picking up items can pick up tuna lights can pick up lanterns can pick up ceiling lights can pick up flame turrets can pick up autoturrets binocular fov adjustments profiling
8 Years Ago
binocular screen resize bugfix added multiple zoom levels to binoculars (left mouse)
8 Years Ago
added binoculars removed gear cost from crossbow - but made more expensive removed t-shirt from black box drop phrases manifest protocol++
8 Years Ago
furnaces and campfires turn off if they overflow once (server perf)
8 Years Ago
bunch of time wasting garbage
8 Years Ago
baseline loot panels
8 Years Ago
lowered cost of netting stuck objects/decals on spinner actually spin
8 Years Ago
fix for map drawing not loading properly
8 Years Ago
fixed spinner wheel occlusion
8 Years Ago
added small refinery to both harbors
8 Years Ago
fix for NRE when applying sign update after sign was destroyed
8 Years Ago
fixed spinner placement hovering
8 Years Ago
workshop item icons + Rust.Workshop Build
8 Years Ago
can very, very rarely find supply signals in green military crates
8 Years Ago
spinner functionality protocol++ manifest phrases
8 Years Ago
m249 sound adjustment
8 Years Ago
skin approval pumpkin has 1 season profiling potential fix for errant explosive rockets from helicopter
8 Years Ago
heavy plate armor no longer provides insane radiation protection
8 Years Ago
fixed rug not being destroyable
8 Years Ago
heli always strafes with napalm regardless of TC coverage napalm only damages players (not buildings or deployables) lowered cost of autoturrets autoturret parts can be found in purple boxes and slightly more common in radtowns
8 Years Ago
DecorDeployables only show health when below 90% Vending machine out of stock fixes c4 won't stick to DecorDeployables
8 Years Ago
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