userJake_Richcancel

4,530 Commits over 1,280 Days - 0.15cph!

11 Months Ago
merge from main -> network_queue_priority
11 Months Ago
codegen
11 Months Ago
Prototype: create a high property network update queue for building blocks, high walls & SAM sites - this should cause bases to load in faster when travelling fast across the map (in vehicles)
11 Months Ago
merge from main -> enable_monument_scenes
11 Months Ago
merge from qol_rad_pills_buff -> main
11 Months Ago
Adjust bandit buy value to 10 scrap per anti-radiation pills Increase radiation decrease amount from 25 -> 75
11 Months Ago
Decrease rad pill water consumption from 10 -> 5 Increase buy value at bandit camp from 1 -> 12 scrap
11 Months Ago
Fix all junkpiles despawning instead of only looted / empty ones
11 Months Ago
merge from qol_junkpile_despawn -> main
11 Months Ago
merge from main -> qol_junkpile_despawn
11 Months Ago
Cherrypick menu loading screen change
11 Months Ago
Cherrypick code changes from queue_improvements onto new branch
11 Months Ago
Fix compile error by adding missing namespace
11 Months Ago
Delete .private files
11 Months Ago
Undo the subtract
11 Months Ago
merge from fix_teleport2grid_foundations -> main
11 Months Ago
Fix teleport2marker & teleport2grid moving you inside rocks / bases instead of to the top of them
11 Months Ago
Try fixing compile error from junkpile despawn
11 Months Ago
merge from qol_junkpile_despawn -> main
11 Months Ago
Allow junkpiles to despawn if any loot is taken from them / any barrels are destroyed instead of requiring everything to be looted before it can despawn - don't despawn if only the scientist is killed - don't apply to diving sites
12 Months Ago
merge from qol_variable_zoom_scope -> main
12 Months Ago
▍▇▊ ▅▍▋▆█▅▅ ▄█ ▌▅█▅▄▄ ▍▉▅▋ ▇█ ▇▉▅█▅ ▉▆▇▌▄▇'▋ ▅▊▅▊▅▉ - ▋█▊▅█ [▆▊▆█▉▅▄▋▅] ▄▆ ▌▇▊ - ▋▆▉▍▋▉▌ ▌▊▍▇▍▇█▉▄.▌▌▅▅ ▌▋ ▍▄▊▆▌▆ ▅▊▍▌▋▄ ▇▇ ▅▉▍▉▉█ (▍▆ ▅▊▋▊▅->▅▆█->▊▆▋▍▆█ ▆█▋▉▋ ▄▄█▅)
12 Months Ago
merge from qol_variable_zoom_scope -> main
12 Months Ago
Set 'pageup` as default for zoom increase & `pagedown` for zoom decrease - if you are a power user feel free to move to mouse buttons
12 Months Ago
Allow new zoom keybinds to also work with binoculars - binoculars will still work with left click to switch zoom level as before
12 Months Ago
Add zoom keys to options menu - switch zoom (like binoculars) - increase zoom - decrease zoom
12 Months Ago
Change the 16x scope -> variable zoom scope - acts like binoculars where it has 3 different zoom levels - 4x, 8x and 16x zoom
12 Months Ago
merge from qol_dropbox_new_slots -> main
12 Months Ago
Fix item filter on mailbox input
12 Months Ago
Fix mailbox loot panel after splitting into two inventories
12 Months Ago
Increase dropbox from 1 input slot -> 4 input slots Create a different loot panel for dropbox vs mailbox considering different number of slots Split dropbox code into two different inventories instead of filtering slots based on input / storage - fixes items right clicked into dropbox storage going into dropbox input slots - fixes industrial able to push/pull from dropbox input slots
12 Months Ago
merge from analytics_voice_chat -> main
12 Months Ago
Add analytics for how long a player spends talking - include in client analytics
12 Months Ago
merge fix_map_interface_nre -> main
12 Months Ago
Fix MapInterface throwing an NRE when a map marker on the server was left with a color of -1
12 Months Ago
merge from main -> biome_visuals_2
12 Months Ago
Re-run conversion tool
12 Months Ago
merge from main -> biome_visuals_2
12 Months Ago
Merge from fix_leather_gloves_no_fingers -> main
12 Months Ago
Fix leather gloves having invisible fingers by ensuring all child renderers are spawned in the viewmodel
12 Months Ago
merge from fix_inventory_ui_reconnect -> main
12 Months Ago
Move new GameObject[] field to shared class instead of inside #if CLIENT
12 Months Ago
Fix new community UI panels being opened when the main menu is closed & opened - only close & open legacy panels when main menu is opened / closed
1 Year Ago
Remove debug logging
1 Year Ago
Fix pasted builds always being snapped to terrain despite the convar being set to false
1 Year Ago
merge from main -> copypaste
1 Year Ago
merge from qol_io_arrows -> main
1 Year Ago
Fix telephone and CCTV camera port arrows not working
1 Year Ago
merge from main -> qol_io_arrows
1 Year Ago
Merge from fix_community_ui_nre -> main