userJake_Richcancel

4,710 Commits over 1,372 Days - 0.14cph!

1 Year Ago
Fix metal detector not applying item era restrictions
1 Year Ago
Restrict access to rifle ammo since no weapons that use rifle ammo are available
1 Year Ago
Fix advent calendar able to bypass primitive era item restrictions
1 Year Ago
Remove `npc_junkpile_a_spawn_chance` and `npc_junkpile_g_spawn_chance` convars as no junkpiles in the project actually use the components the convars are referenced in - replace with the normal convar `npc_junkpilespawn_chance`
1 Year Ago
Restrict double barrel shotgun
1 Year Ago
Disable all scientists in primitive mode
1 Year Ago
Add convars to block NPCs from spawning - `npc_spawn_on_junkpile` specifically for junkpiles - `scientist_spawners_enabled` will disable all scientists spawning (peaceful & hostile)
1 Year Ago
Whoops: supposed to KEEP the RHIB in primitive
1 Year Ago
Set convar in primitive gamemode so rowboat spawns rear of cargo instead of rhib (since RHIB is supposed to be disabled)
1 Year Ago
Add convar `cargo_escape_boat_rhib` to control whether a rowboat or rhib will spawn on the back of cargoship
1 Year Ago
merge from primitive_gm -> primitive
1 Year Ago
Ensure missions can't give out items that are blocked by an era - ideally missions rewards are changed if they aren't allowed in an era but this is a failsafe
1 Year Ago
Ensure vending machines don't sell restricted items - block orders with restricted items from being networked - also block it from being bought if the sell order somehow goes through
1 Year Ago
merge from primitive_gm -> primitive
1 Year Ago
Remove unused variable
1 Year Ago
Show a red background around restricted items in the F1 menu
1 Year Ago
Add primitive version of T1 tech tree, except satchel is missing (as an example)
1 Year Ago
Mark existing tech trees as the unknown era
1 Year Ago
Add support for a different tech tree for primitive gamemode
1 Year Ago
Remove debug logging
1 Year Ago
Modify era editor window so you can select an era and see what items are blocked - default is "none", will show orange for unassigned items - selecting "primitive" will show red for blocked items
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from primitive_gm -> primitive
1 Year Ago
Fix compile error from using statement creeping in
1 Year Ago
merge from primitive_gm -> primitive
1 Year Ago
merge from primitive_gm -> primitive
1 Year Ago
Fixed compile errors
1 Year Ago
Ensure primitive gamemode sets the era convar to "primitive" (which is what applies the item restrictions)
1 Year Ago
Fix items being blocked when server has unassigned era
1 Year Ago
Restrict armored door
1 Year Ago
Only following weapons enabled in primitive - melee - bow, crossbow, compound bow - nailgun - water pipe - double barrel - revolver
1 Year Ago
Unassign all item's eras to start from scratch
1 Year Ago
merge from main -> primitive_gm
1 Year Ago
Items not assigned to an era will be available to all eras
1 Year Ago
Disable saving item after changing an item's era because it actually lag spikes the editor
1 Year Ago
Double the amount of horses spawned in the wild in primitive gamemode from 2 -> 4 per km^2
1 Year Ago
When trying to change replicated convars from the F1 menu on the client / from the editor, send the replicated convar to the server (as if you prefixed it with `sv`) instead of telling the client it can't change replicated convars locally
1 Year Ago
Add convars for boat purchases as well - `vendor_sub_solo_enabled` - `vendor_sub_duo_enabled` - `vendor_rowboat_enabled` - `vendor_rhib_enabled`
1 Year Ago
Add primitive gamemode to manifest so it can be loaded
1 Year Ago
Now that we have convars, apply default settings to primitive gamemode - block metal & hqm upgrade tiers - disable patrol heli event - disable purchase of minicopter, scrap heli & attack heli from airwolf vendor (he only sells hot air balloon now)
1 Year Ago
Added replicated convars to control vehicle purchases `vendor_minicopter_enabled` `vendor_hab_enabled` `vendor_attack_heli_enabled` `vendor_scrap_heli_enabled` Will modify the conversation options of the NPCs so you don't see blocked vehicles available for purchase & block the purchase of the vehicle itself
1 Year Ago
Fixed server events being removed from list of events when disabled Fixed toggling server event not being printed to server console
1 Year Ago
Add convars to modify server events `print_server_events` will list all events & their settings `set_event_enabled <event> <true|false>` will enable/disable events `set_event_min_delay <event> <delay>` will set in-game hour minimum delay `set_event_max_delay <event> <delay>` will set in-game hour maximum delay
1 Year Ago
Create primitive gamemode prefab
1 Year Ago
Also expose ability to modify a weapon's workbench level via an override
1 Year Ago
Add ability to override crafting cost & crafting time of items based on the era
1 Year Ago
Save item to disk immediately when modifying era of item via era editor window
1 Year Ago
Add convars to control what building grades are allowed - `upgrade_{grade}_enabled` will remove upgrade tiers - `upgrade_{grade}_cost_multiplier` will increase or decrease the cost - `build_twig_cost_multiplier` is used for twig - replicated so applied to both the clientside UI & server resources taken
1 Year Ago
merge from main -> primitive_gm