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3,102 Commits over 915 Days - 0.14cph!

2 Years Ago
merge from main
2 Years Ago
Merge torch despawn + backspawn despawn
2 Years Ago
Merge from main
2 Years Ago
Merge repairable windows + ownerid fix
2 Years Ago
merge from shopfront fixes
2 Years Ago
Merge from main
2 Years Ago
GetLocalVelocityServer implmented for drone Fixed a few vending machine manifest typos Manually specify mini & scrap heli starting fuel amounts
2 Years Ago
Redownload custom map if checksum doesn't match
2 Years Ago
Merge harmony_qol into main
2 Years Ago
Default to port 28015 when using "connect hostname.com" (dont need port on end)
2 Years Ago
"benchmark_demo {demo} {runScenes}" will skip benchmark scenes by default
2 Years Ago
Moved BuildingBlock.ChangeGrade() to #server
2 Years Ago
Missing .cs file
2 Years Ago
Added "benchmark_demo {demo}" command to bench any demo
2 Years Ago
"listvendingmachines" command didnt codegen before
2 Years Ago
Added "harmony.unload {name}" and IHarmonyModHooks to use loaded / unloaded hooks
2 Years Ago
Ability to load harmony mods after startup with "harmony.load {name}" command
2 Years Ago
Free stringbuilder back to pool
2 Years Ago
Reduced GC of QuoteSafe & ConsoleSystem.BuildCommand
2 Years Ago
Optimized relationship manager on the server (unsure if unity 2020.3 perf regression)
2 Years Ago
Scaled armored window collider to match model
2 Years Ago
Can put photos in mailbox
2 Years Ago
Hide chat profile pictures in streamer mode
2 Years Ago
"ent kill" will show no gibs by default "ent {upgrade/downgrade/setgrade} {grade} {radius}" command added
2 Years Ago
Add 'listvendingmachines' command to server
2 Years Ago
Hide map name in server browser when streamer mode active
2 Years Ago
Fixed compile error
2 Years Ago
Torches will despawn quick, backpacks take into account correct despawn time, added `itemdespawn_quick` to configure quick despawn duration (30s)
2 Years Ago
Fix softcore occasionally not dropping items & don't drop reclaim bag if empty
2 Years Ago
Merge from main (new unity update)
2 Years Ago
Animal headshots will play hitmarker + sound
2 Years Ago
Jackhammer hits hotspot every time, reduced bonus to keep speed the same
2 Years Ago
Resource dispenser floating point errors fixed, no need to miss hotspot first hit
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
Block moderators from running ownerid
2 Years Ago
No need to relog after applying ownerid
2 Years Ago
Entities that lose condition on pickup can be repaired in bench (windows)
2 Years Ago
Util to try catch coroutines & try catch saves so they dont break until restart
2 Years Ago
Merge from flashlight_on_fix
2 Years Ago
Flashlight / laser will stay on after holstering & taking your weapon out again + no more ghost flashlights
2 Years Ago
Sped up asset warmup by reusing same list of components
2 Years Ago
Vehicle sensitivity slider in options menu
2 Years Ago
Fixed the "correct' vehicle sensitivity being too high, lowered to match feeling of old behaviour
2 Years Ago
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2 Years Ago
Switched realtimeSinceStartup for Stopwatch
2 Years Ago
Fixed order of operations
2 Years Ago
Fixed vehicle control sensitivity being lower at higher FPS
3 Years Ago
Iterate through list of remote controllables rather than all server entities
3 Years Ago
Fixed so deployabke camera stations will grab all CCTV cameras