4,032 Commits over 1,127 Days - 0.15cph!
Fix analytics serialization error when object is serialized as a field
Fixed steam nicknames not working due to expiry checking the wrong way
Convert infinite ammo editor convar into normal convar
Synced to server with clientinfo
Only works if you are admin or developer
Infiniteammo convar no longer saved automatically
Fix vending machines giving out greater than max stack size after restart
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Add explicit linking of corpses to their spawn groups
Mark loot in train tunnels as 'tunnel' or 'tunnel_stop'
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Include "quitting" tag when errors are logged while rust is quitting
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Add description to command
Add `skin_radius skin radius` command
Add `skin` optional parameter to BuildingBlock.ChangeGrade
Reimplemented authradius & deauthradius without auth rafactoring
Reapply analytics that got squashed in merge
Merge from main -> authradius_cmd
Fix lag caused by iterating friends when opening "give auth" ui
Compile fix from plastic undoing code
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Update sentry client-staging key to old dsn
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Fix not writing normal characters when escaping string
Ignore NPCs when calculating aggregate items on a server
Fix sentry looking for outdated "main" branch, instead look for release via "experimental/release" & "release"
Merge from main -> gameplay_metrics
Fix loot marked as "not in monument" when category is an empty string
Set category of loot from powerlines as "powerline"
Add 'server_allow_steam_nicknames' replicated convar to allow modded servers to disable steam nicknames
Only show steam nickname if your friend is on your team or is friendly in contact system
Fix potential NRE in LogItemsLooted()
Try to fix NRE by logging when an invoke with a null action is added
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Replace forward slashes in branch with dashes
Include server address & version when reporting client errors
Merge from main -> gameplay_metrics
Include steamid & username for errors on client, ip address for server
Don't report HttpExceptions
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Split staging into two seperate projects
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Fix team aggregates & pooling for it
OnDestroy() not Destroy()
Fix spawn groups not being removed from SpawnHandler when destroyed
Add 'radial_menu_mode' convar
Add option to change radial menu from hold to toggle mode so it works on trackpads
Fix pumpkin being equipped on head when you right click it from inventory
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Accidently put #if UNITY_EDITOR instead of reverse
Only developers & admins can use 'graphics.itemskins' to disable workshop skins
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