userJake_Richcancel

4,032 Commits over 1,127 Days - 0.15cph!

4 Months Ago
Prioritize gamemode server tags over "vanilla" tag so gamemode will show if both are set (instead of vanilla being the priority)
4 Months Ago
Allow certain exclusive server tags to have priority over others if both are found in server tags
4 Months Ago
Add support for primitive server tag to be compressed
4 Months Ago
Fix maximum sleeping bags set to -1 in primitive
4 Months Ago
NRE fix
4 Months Ago
Add support for eras to provide custom loot tables
4 Months Ago
merge from primitive -> primitive_gm
4 Months Ago
Fix IO arrows not working with microphone
4 Months Ago
Change junkpiles so they require 1m30s of no players around them before despawning, instead of checking once per 30s and being able to despawn right away
4 Months Ago
Simplified version of original item ownership system - only applies to single stack items (no mixed ownership) - ownership can't change: will always show the name of the user who first created it / looted it - shows owner's display name above the item (like it used to) - hovering over the owner's name will show a tooltip of how it was created, like "Crafted by Jake" Show different forms of item aquisition - crafted - looted - born (respawn with rock + torch) - spawned (F1 spawn menu) - mission reward
4 Months Ago
merge from primitive -> aux2
4 Months Ago
merge from primitive_gm -> primitive
4 Months Ago
S2P Harbor2 & Outpost (since they use the train tunnel with vents)
4 Months Ago
Add rubble pile to the train tunnel entrances with vents so you can't crawl under them - doesn't provide a gameplay advantage: all you do is get yourself killed
4 Months Ago
Remove round shield from advent calendar
4 Months Ago
merge from primitive -> primitive_gm
4 Months Ago
Convert other commands from serverside -> clientside - renamepaste - deletepaste Add `listpastes` to print list of all pastes in client folder
4 Months Ago
Switch directory to a constant
4 Months Ago
Remove old code that was keeping a serverside copy of the clipboard (that was shared between all admins) Keep "undo" system to delete previous pastes Add RPC to download paste from server - locked to admins & devs to prevent servers arbitrary sending pastes to random clients Copy & Paste should now store pastes competely clientside
4 Months Ago
Update manifest
4 Months Ago
Change paste command so it uses uploads paste from the client instead of storing on server
4 Months Ago
Update manifest
4 Months Ago
merge from primitive -> aux2
4 Months Ago
merge from primitive_gm -> primitive
4 Months Ago
Swap out all the advent calendar days that only gave out restricted items with different primitive themed items
4 Months Ago
Add support for advent calendar to give out alternative items in different eras
4 Months Ago
merge from primitive -> primitive_gm
4 Months Ago
merge from primitive -> aux2
4 Months Ago
Use `==` instead of `?` for completeness sake (should handle missing prefab reference either way)
4 Months Ago
Fix an NRE inside GameObjectRef itself (when GameObjectRef lost it's reference to the gameobject but you call GetEntity() on it)
4 Months Ago
merge from primitive_gm -> primitive
4 Months Ago
Fix tech tree not allowing to unlock if there were restricted items inbetween
4 Months Ago
merge from primitive -> primitive_gm
4 Months Ago
Fixed T3 workbench missing the primitive version of the T2 tech tree
4 Months Ago
merge from primitive -> aux2
4 Months Ago
merge from primitive_gm -> primitive
4 Months Ago
Add NRE checks to SpawnGroup (to account for some spawners having null prefabs)
4 Months Ago
Add primitive server browser tag Fix existing gamemode tags not appearing to work
4 Months Ago
S2P ferry terminal
4 Months Ago
Fix ferry terminal train tunnels always being blocked off instead of only being blocked when underground trains is disabled
4 Months Ago
merge from primitive -> primitive_gm
4 Months Ago
Fix T2 tech tree appearing twice
4 Months Ago
merge from primitive -> aux2
4 Months Ago
merge from primitive_gm -> primitive
4 Months Ago
Fix compile error
4 Months Ago
Move `scientist_spawners_enabled` convar so it blocks spawns from PuzzleReset as well as normal timed spawns - was causing scientists to keep spawning in monuments
4 Months Ago
Fix server not sending world config to client because it didn't serialize it to the `JsonString` field
4 Months Ago
Fix client era not being reset to "none" when switching from primitive server -> normal server - era was being sent to client as "unknown" but the client convar wouldn't consider "unknown" as a valid string to change era
4 Months Ago
merge from primitive -> primitive_gm
4 Months Ago
Fix compile error from BaseRagdoll