userJake_Richcancel

2,344 Commits over 701 Days - 0.14cph!

6 Months Ago
Keep backpack panel open when selecting items inside the backpack
6 Months Ago
merge from main -> backpacks
6 Months Ago
Allow unloading guns inside chests Update ItemIcon.selectedItem before calling OnInventoryUpdated() so that menu options update when your selected item changes
6 Months Ago
Add `ammoCount` to Item and fallback to the item's ammo count when inside a chest / locker / player inventory (other than hotbar) Track all items on the server in `ItemManager.serverItems` dictionary so the item can be updated every time the `BaseProjectile` ammo is modified (normally it only can find item when inside player inventory) Save ammoCount in protobuf as an Int where 0 = null, 1 = 0, etc (since protobuf doesn't support nullable types)
6 Months Ago
Holding shift while right clicking items into the repair bench will apply the last skin automatically Allow skinning <0.75s but don't play the effect if it occured under that delay
6 Months Ago
Only save number of storage slots for client, let server recalculate them on startup Fix using phrase `Examine` instead of `Loot`
6 Months Ago
Add `CheckParent` as an optional parameter to the `MaxDistance` attribue instead of manual checks Apply `CheckParent` to Keylock as well
6 Months Ago
Apply same fix to picking up the codelock
6 Months Ago
Fix not being able to enter code on one side of the door, when you are too far away from the codelock but within interaction range of the door
6 Months Ago
Merge from main -> horse_loot_panel_fix_2
6 Months Ago
Add IO slots to spooky speaker to turn it on and off, no power required to run
6 Months Ago
Save the equipment & storage inventory separately in protobuf
6 Months Ago
Don't show "Open Storage" menu option if they have no saddle bags equipped / no storage slots
6 Months Ago
Create seperate loot panels for horse equipment + stats & horse storage to support >6 storage per saddle bag Increase saddle bag from 6 -> 12 storage slots again Split into two inventories: one for equipment, one for storage (rather than first 4 slots being only for equipment and using clientside loot panel to pretend they are different) Create a new menu option for "animal storage", keep examine as the equipment loot panel
6 Months Ago
Fix #SERVER compile error
6 Months Ago
When resuming industrial line, check LOS of each segment incase a wall was placed that blocks part of the pending pipe (clientside, server already validates it)
6 Months Ago
Updated code from `threadsafe_protobuf`
6 Months Ago
Fix pending wire sometimes not being cleared when starting a new wire
6 Months Ago
Don't play wire connect effect when reconnecting wire
6 Months Ago
Wire tool saves current wire when unequipping it
6 Months Ago
Right click for <0.15s to disconnect wire Hold right click to clear wire Make disconnect & clear duration configurable in the wiretool entity (rather than hardcoded) Apply same values to pipe tool & hose tool
6 Months Ago
Fixed wire not being reversed when connecting a wire to the same IO entity and disconnecting the input
6 Months Ago
Fix protobuf generator not having updated generated code from `threadsafe_protobuf`
6 Months Ago
#CLIENT and #SERVER compile fixes
6 Months Ago
merge from main -> wire_tool_reconnect
6 Months Ago
Refactor "altMove" and "backpackOpen" into a enum "ItemMoveModifiers", add in ctrl + shift modifiers as well (unused)
6 Months Ago
Prevent backpack being dropped because the locker can't accept a backpack with items, instead keep it in the player's inventory
6 Months Ago
Add skinned backpack mesh
6 Months Ago
Fix cell size of backpack inventory
6 Months Ago
Try commiting GameUI.Inventory again
6 Months Ago
Add GameUI.Inventory.Backpack to GameUI.Inventory
6 Months Ago
Add BackpackInventoryPanel Set backpack panel to resizable
6 Months Ago
merge from main -> hackweek_backpacks_2
6 Months Ago
Set occupationOver of backpack to back
6 Months Ago
Cherrypick "prevent parenting"
6 Months Ago
Reassign entityPrefab of backpack wearable
6 Months Ago
Change default volume from `1` to `0` Rename `itemVolume` to `volume` as unity is confused after changing default value
7 Months Ago
merge from main -> backpacks
7 Months Ago
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7 Months Ago
Missing file
7 Months Ago
Add BackpackContents container type to LocalPlayerItemContainer
7 Months Ago
Merge from main -> backpacks
7 Months Ago
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7 Months Ago
Move `OnConectedToServer()` to Awake() to fix NRE with GNB enabled on certain minigame servers
7 Months Ago
merge from main -> globl_networked_bases
7 Months Ago
Move team invite from server raycast to clientside to improve reliability of team invite
7 Months Ago
Add 4th slot to m39 so you can attach scope + muzzle + laser + extended mag
7 Months Ago
Generate manifest
7 Months Ago
Implement rest of item volume Fixes Codegen
7 Months Ago
More fixes and cherrypicks