3,982 Commits over 1,035 Days - 0.16cph!
Disable plant genes canvas when invisible
Disable deathscreen canvas when invisible
Disable crafting canvas when invisible
Disable inventory canvas when invisible
Disable main menu canvas when not visible
Add editor tool to list all active canvas and number of children
Gamemodes can customize sleeping bag reset range (needs balance pass)
Wipe BPs on force wipe (normal map wipe)
Hide seed in F1 `Info` menu
Dont report the seed to steam
Let the client know rust+ is off by setting app.serverid
Disable crawling wounded state
Add convar `crawlingenabled` to disable crawling
Raycasts for lasers on client on job system
Disable printpos, printrot, printhead, printeyes & printinput commands
Added hardcore server tag
Block global chat on the server when convars are set (so players cant send console commands to bypass)
Prevent "harmony.unload" from unloading all harmony hooks on the server
Add Mono.Cecil
Harmony mods load new code when hotloading
Enabled harmony in the editor
Readme incorrect, update csproj to build properly
Global chat & local chat convars
Disabled global chat
Added local chat channel
Local chat range 100m
Set slots per furnace to proper values (were set arbitrary for testing)
Remove scientists and turrets from "safe" monuments
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Fixed items not going into slots
Fixed error when opening non-furnace
Disable commands on client: monuments, rendermap, renderlabs, rendertunnels
Disable "g" map
Disable respawn map
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Prefab to make lines that connect between each slot
Updated furnace slots & ui formatting
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Colors and tweaks to get it closer to the target look
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Cleaned codegen without running generate again :(
Renamed clientperf_detailed to clientperf_frametime
Change ServerInfo to a class so can sort by ping & update after its in the browser
Download from web on worker thread
Fix sqlite cache and ping works with sqlite now
Removed ping field from combatlog entry
Fix NRE when downloading texture