userJake_Richcancel

4,510 Commits over 1,249 Days - 0.15cph!

3 Years Ago
Use assembly qualified name when grabbing oxide type
3 Years Ago
Remove some junk logging
3 Years Ago
merge from main -> gameplay_metrics
3 Years Ago
Include system ram usage in UpdateServerInformation
3 Years Ago
Include number of entities
3 Years Ago
Fix compile error in CLIENT mode
3 Years Ago
Show system memory usage in serverinfo convar
3 Years Ago
Include harmony mod version
3 Years Ago
Ensure nextFlushTime is set when skipping sending performance Fix flush errors in CLIENT + SERVER mode
3 Years Ago
Don't send server performance from servers with no players & with stats disabled
3 Years Ago
Submit server performance hourly on servers with stats disabled & per minute on servers with stats enabled
3 Years Ago
Log how long it takes to flush performance info
3 Years Ago
Log list of oxide mods if oxide is installed via reflection Log list of harmony mods Log other rust server processes & their memory usage Log number of bots
3 Years Ago
Fix PerformanceLogging using Free() instead of FreeList()
3 Years Ago
merge from main -> gameplay_metrics
3 Years Ago
Fix invalid operation exception in antihack.cycle
3 Years Ago
Remove redundant EventRecord when sending pending items Don't include empty list for weapons with no attachments
3 Years Ago
Don't run aggregates unless stats are enabled
3 Years Ago
Fixed lots of mislabeled events
3 Years Ago
Wrong using statement removed
3 Years Ago
Also include network in & out in server performance
3 Years Ago
Include hostname when submitting server performance
3 Years Ago
Fix high frequency stats not being disabled independantly of normal stats via convar
3 Years Ago
Include amount of players online but not in a team
3 Years Ago
Serialize list of online teams every hour
3 Years Ago
Don't log "added" when a team is created Log "disband" instead of "remove" when leaving as the last member on a team
3 Years Ago
Store wipe ids instead of steamids for teams Log the amount of members in each team when it is changed
3 Years Ago
Include current network id when logging server info every minute Log a seperate event when an entity is first looted (rather than just the items) Improved monument detection List "junkpile" or "junkpile_water" as monument for junkpiles
3 Years Ago
Fix quarry counting diesel fuel as "produced"
3 Years Ago
PendingItem aggregate was missing pooling implementation
3 Years Ago
Fix crafted items missing steamid of user crafting them, add try catch
3 Years Ago
Fix NRE when submitting item definitions
3 Years Ago
Fix crafting not including result item in consumed materials Track when chinook crate is spawned & killed
3 Years Ago
Merge from main -> gameplay_metrics
3 Years Ago
Reapply changes manually
3 Years Ago
Subtract 80731 because it changed a bunch of unrelated things?
3 Years Ago
Use bounds to find monument instead of looking for the connected spawner
3 Years Ago
Store attachments on weapon Always store victim's hotbar
3 Years Ago
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3 Years Ago
Fix NRE in OnLootContainerDestroyed
3 Years Ago
Merge from main -> gameplay_metrics
3 Years Ago
Changing long -> EntityId & ItemId but not completely done
3 Years Ago
Changed every network id & item uid from uint to long
3 Years Ago
Fixed ores counting as produced & smelted products counting as consumed
3 Years Ago
Log workbench entity instead of the workbench level Log mixing table as normal crafting & set the workbench entity as the mixing table Split crafting into two methods: item produced & material consumed
3 Years Ago
Add ingredients to item definitions
3 Years Ago
Fix compilation error from git missing half the commit?
3 Years Ago
Split recycler method into two methods & include the source + dest item when recycling (to group product of recycling per item recycled)
3 Years Ago
Fix damage being logged for scientists / npc but no player involved Change damageType from int to string