userJames Kingcancel

7,889 Commits over 3,745 Days - 0.09cph!

44 Days Ago
WIP game object thumbnails in graphs Refresh object thumbs when scene saved Node icon tweaks https://files.facepunch.com/ziks/2024-09-30/sbox-dev_6XFZEVyCvd.mp4 More scene.ref node icon tweaks https://files.facepunch.com/ziks/2024-09-30/HZYdyW9buu.png Frame scene ref target on double-click https://files.facepunch.com/ziks/2024-09-30/sbox-dev_Fb3jaAbxNS.mp4
44 Days Ago
Fix case where graphs embedded in scenes wouldn't save
44 Days Ago
Only update cached if change ID has increased
44 Days Ago
44 Days Ago
Tweak graph saving logic, warn if no editor session found
44 Days Ago
WIP frame scene ref target on double-click
44 Days Ago
More scene.ref node icon tweaks https://files.facepunch.com/ziks/2024-09-30/HZYdyW9buu.png
44 Days Ago
WIP game object thumbnails in graphs Refresh object thumbs when scene saved Node icon tweaks https://files.facepunch.com/ziks/2024-09-30/sbox-dev_6XFZEVyCvd.mp4
44 Days Ago
WIP game object thumbnails in graphs Refresh object thumbs when scene saved
47 Days Ago
Fixed Facepunch/sbox-issues#6518
47 Days Ago
Fixed Facepunch/sbox-issues#6517
47 Days Ago
Fix connection preview vanishing when dragging to a new node
47 Days Ago
Fix Facepunch/sbox-issues#6514
47 Days Ago
WIP apply validity condition for method calls
47 Days Ago
47 Days Ago
WIP validity conditionals
47 Days Ago
48 Days Ago
Put expression node plugs in header if only one input / output https://files.facepunch.com/ziks/2024-09-26/sbox-dev_lYhXT4ah9M.png
48 Days Ago
Added IfValid tests
48 Days Ago
Get rid of log Node plug labels match header text colour https://files.facepunch.com/ziks/2024-09-26/sbox-dev_EFyQuHEEXj.png
48 Days Ago
Tweak graph editor grid size https://files.facepunch.com/ziks/2024-09-26/sbox-dev_OTHe5wmoKA.mp4
48 Days Ago
Don't save game sessions when editing action graphs EditorScene.OpenScene: don't use game sessions Update Facepunch.ActionGraphs
48 Days Ago
48 Days Ago
Add link triggered test Add failing test involving dispatching link triggered with a ref struct Fix a couple of issues with ref struct types
48 Days Ago
Try / catch around new node types in FindAllReflectionNodeTypes
48 Days Ago
Fix action graph node list not showing new members after hotload Allow creating instances of simple user types in action graph ```csharp public record ExampleRecord( int Foo, string Bar ); ``` https://files.facepunch.com/ziks/2024-09-25/sbox-dev_PyZRMaMzAu.png
48 Days Ago
48 Days Ago
Fix new instance node title
48 Days Ago
Fix relaxed resolved method comparison Add NewInstance node
48 Days Ago
49 Days Ago
49 Days Ago
Only require generic params if instance method not resolved
49 Days Ago
Library cleanup
49 Days Ago
WIP More WIP Compiling again Mostly working, can't edit graphs Fixed editing method graphs WIP saving graphs without the resource editor open Fix component editor not refreshing when adding / removing members Fix editing method bodies from outside component editor
49 Days Ago
Fix editing method bodies from outside component editor
49 Days Ago
Fix component editor not refreshing when adding / removing members
49 Days Ago
WIP saving graphs without the resource editor open
49 Days Ago
Expose places for editor tools to interact with ActionGraphs in resources
50 Days Ago
Fixed editing method graphs
50 Days Ago
Mostly working, can't edit graphs
50 Days Ago
Compiling again
50 Days Ago
More WIP
50 Days Ago
50 Days Ago
Add JSON converters for InputDefinition / OutputDefinition
51 Days Ago
Fix hotload struct array block copy
53 Days Ago
WIP
54 Days Ago
Fix action graph target types in resources
54 Days Ago
Fix case where WriteCacheReferences is ignored
54 Days Ago
54 Days Ago
Nicer display info for interface types, icon for event methods Added scene.run node https://files.facepunch.com/ziks/2024-09-19/devenv_VvsrGGEi2v.png https://files.facepunch.com/ziks/2024-09-19/sbox-dev_JdyfR5LSEQ.mp4