8,073 Commits over 3,806 Days - 0.09cph!
Fixed error when unloading custom music samples
Stopped watching workshop files for changes
Fixed bake dump / dll file paths for custom stages
Changed baking progress readout to "x of y" instead of a %
Better handling for bake files not existing
Disable bake file loading for local plugins
Can now compile baked scripts for custom stages!
Fixed validation / upload progress readout
Added bake result compilation
Changed how source locations are accessed
Baking log files, better feedback when a bake fails
Added baking step to workshop upload (WIP)
Merge branch 'master' of SpaceUsurperUnity
Fixed subroutine codegen after deserialization
Fixed Condition action deserialization
Big DataPath refactor
Merge branch 'master' of SpaceUsurperUnity
Fixed some regressions after refactoring
Updated Facepunch.ExpressionStrings
Almost everything is preserved when serializing bake results
Merge branch 'master' of SpaceUsurperUnity
Almost finished making sure cs can be generated from a serialzed baking result
Fixed regression with loading plugin resources
More resource baking serialization / cleanup
Moved muller song out of legacy songs folder
Added more logging to when a sample file can't be loaded
Updated Facepunch.ExpressionStrings
Fixed aliases not being found
Merge branch 'master' of SpaceUsurperUnity
Record used aliases when compiling
Further baking refactoring
Separated resource baking context from its result
Merge branch 'master' of SpaceUsurperUnity
Create StringTable.cs
Working on baking result serialization
Merge branch 'master' of SpaceUsurperUnity
Big resource / plugin system cleanup
Finished first pass of resource bake result serialization
Started refactoring codegen
so we can bake workshop stages
Possible fix for reading black pixels
Fixed main menu load times on Switch
Fixed regression with loading progress
Fixed Switch button bindings
Don't show keyboard / mouse bindings on Switch
Fixed possible NRE in replays tab
Merge branch 'master' of SpaceUsurperUnity
Full DualShock support
Merge branch 'master' of SpaceUsurperUnity
Make sure percentile gets updated if scores change
Fixed some parameter collections not getting pooled
Fixed typo in parsing archived replays in custom stages
WIP redo button icons
Merge branch 'master' of SpaceUsurperUnity
Made sure last played stage is selected when returning to the menu
Workshop stage replays are now archived properly
Fixed replay menu custom stage names
Finished off version comparison
Added PluginData.Version and PluginData.LeaderboardIndex
WIP support for different controller button icons (dual shock / switch)
Merge branch 'master' of SpaceUsurperUnity
Fixed possible NRE when loading a custom stage
Now building on switch again
Big refactor to move sound paths to DataPath<T>
Added support for custom sound effects in plugins
Merge branch 'master' of SpaceUsurperUnity
Don't show leaderboard for local custom campaigns
Fixed scroll tables sometimes not showing actions on re-enable
Custom strings support in plugins
Example custom strings
Fixed time submitted for endless level highscores
Progression refactor for plugin progress storage / campaign leaderboards
Live update progression in main workshop page
Live update progression / details in workshop campaign UI
Fixed error when fetching leaderboard for some workshop stages
Placeholders while trying to figure out UGC details issue
Started work on stage versioning
Merge branch 'master' of SpaceUsurperUnity
Finished off workshop explore table
Cache age / metadata for workshop queries
Updated Facepunch.Steamworks
Added workshop item metadata
Fixed missing string
Merge branch 'master' of SpaceUsurperUnity
A couple more small workshop fixes
Finished some more workshop interactions
Workshop menu remembers last selected campaign
Started working on management UI for workshop entries
Workshop management menu
Workshop campaigns now show source in footer
Added stats to footer of workshop campaigns
Merge branch 'master' of SpaceUsurperUnity
Can now automatically navigate back to workshop campaign
Button prompts can now auto size / align
Workshop menu nav fixes
Medal display for workshop campaigns
Fixed medal counts for workshop levels