8,069 Commits over 3,806 Days - 0.09cph!
Replay playback speed display now shows actual speed
Got rid of some more allocations
Got rid of all per-frame main menu allocations
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Started getting rid of some allocations
Some more minor allocation avoidance
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Added button prompts for prev / next leaderboard mode
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Fixed odd behaviour when leaving play mode
ChunkMap handles scene reloading better
Mostly got saving world state in the editor working
Fixed FChunkWriter::CopyToBuffer()
Fixed bug with AttemptLoadCallback
Forced text serialization
Changes to world in edit mode are saved on scene save
Added EditorBrush script to paint blocks in edit mode
Can now change load distance funcs
ChunkWatchers can now use different distance functions
Working on saving worlds as ScriptableObjects
Blocks are now ScriptableObjects
ChunkMap now updates in edit mode
Chunk columns are visible in hierarchy but readonly
Blocks are now ScriptableObjects
ChunkMap now updates in edit mode
Cleaned up how empty blocks are created
Working on saving worlds as ScriptableObjects
Added FChunkMap::SaveCallback
ChunkWriter can now write to disk or memory
Added ChunkMap::AttemptLoadCallback
Added native interface for AttemptChunkLoad callback
Fixed another planet navigation on click bug
Fixed clicking outside of leaderboard while replay is selected
Fixed bug when button prompt overlaps a planet
Clicking button prompts will now always have an effect
Fixed button prompts not listening for clicks in some cases
Added missing tooltip strings
Fixed resolution option capitalisation
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Tooltips are now top-aligned
Tooltips now fade in / out
Inspector fields for tooltip fading
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Fixed tooltip position for small-width options items
Added option tooltip strings
Added tooltips for control bindings
Added options menu tooltip display
Moved to Unity 5.6.3p4
Added ChunkMap.ForceLoadChunks()
Can now press R to clear
Added info text
ChunkGenerator documentation
MeshGenerator can now emit triangles or quads
Can enable / disable noise in mesh generation
Split ListHelper into a separate file
Brush is now visible, can be resized by scrolling
Got rid of unnecessary allocations during mesh updates
Mesh colliders, making it easier to choose block sizes
Fixed raycasting
Fixed confirmation prompt not working while paused
Updated Facepunch.Steamworks
Got rid of some repetition when loading replays
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Exit / menu / retry confirmation prompt
Removed WebSocketSharp reference
Replay timestamps are now in ISO 8601
Automatic mesh generator vertex cache clearing
Fixed a possible mesh generation bug
Disabled Block material batching
Basic painting example
Right click to remove