userJames Kingcancel

7,684 Commits over 3,684 Days - 0.09cph!

10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Added Controls.CursorPosition for convenience.
10 Years Ago
Added Controls.CursorPosition for convenience.
10 Years Ago
SmashBlox paddle now has a limited movement speed.
10 Years Ago
SmashBlox paddle now has a limited movement speed.
10 Years Ago
Added left and right click as alternate binds for A and B respectively.
10 Years Ago
Added left and right click as alternate binds for A and B respectively.
10 Years Ago
Finished cursor controls, SmashBlox now uses the cursor position to move the paddle.
10 Years Ago
Finished cursor controls, SmashBlox now uses the cursor position to move the paddle.
10 Years Ago
Refactored Controls, started work on a cursor axis.
10 Years Ago
Refactored Controls, started work on a cursor axis.
10 Years Ago
Exposed Vector2f binary operators.
10 Years Ago
Exposed Vector2f binary operators.
10 Years Ago
Ensured Animation.Frame will never be less than 0.
10 Years Ago
Ensured Animation.Frame will never be less than 0.
10 Years Ago
Replaced Vector2f.Magnitude() references with Vector2f.Length.
10 Years Ago
Replaced Vector2f.Magnitude() references with Vector2f.Length.
10 Years Ago
Fixed line drawing using degrees when radians are expected.
10 Years Ago
Fixed line drawing using degrees when radians are expected.
10 Years Ago
Replaced TestJS with SmashBloxJS
10 Years Ago
Replaced TestJS with SmashBloxJS
10 Years Ago
Merge branch 'master' of arcade into js-scripting
10 Years Ago
Merge branch 'master' of arcade into js-scripting
10 Years Ago
Added the ability to reference other JS source files that must be evaluated prior to the current one using hints: //! require "source1.js" "somedir/source2.js" "../etc.js"
10 Years Ago
Added the ability to reference other JS source files that must be evaluated prior to the current one using hints: //! require "source1.js" "somedir/source2.js" "../etc.js"
10 Years Ago
Added overloaded operator bindings generation for structs.
10 Years Ago
Added overloaded operator bindings generation for structs.
10 Years Ago
Exposed some more members of types in the API.
10 Years Ago
Exposed some more members of types in the API.
10 Years Ago
Fixed ObjectInstance.PopulateFunctions() ignoring inherited members.
10 Years Ago
Fixed ObjectInstance.PopulateFunctions() ignoring inherited members.
10 Years Ago
Valid resource type names now have automatically created alias variables.
10 Years Ago
Valid resource type names now have automatically created alias variables.
10 Years Ago
Added an OnReceiveBindingInstance() virtual method to Bindable, and made Bindable to ObjectInstance translation automatic.
10 Years Ago
Added an OnReceiveBindingInstance() virtual method to Bindable, and made Bindable to ObjectInstance translation automatic.
10 Years Ago
Added bindings for resource loading, started work on a JS port of SmashBlox.
10 Years Ago
Added bindings for resource loading, started work on a JS port of SmashBlox.
10 Years Ago
Replaced Mathf.Max(int, int) with Math.Max.
10 Years Ago
Replaced Mathf.Max(int, int) with Math.Max.
10 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: GameAPI/Mathf.cs
10 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: GameAPI/Mathf.cs
10 Years Ago
Nasty fix for nasty fix.
10 Years Ago
Nasty fix for nasty fix.
10 Years Ago
Reordered precedence when detecting the core language used by a game.
10 Years Ago
Reordered precedence when detecting the core language used by a game.
10 Years Ago
Nasty fix for TestJS not building when using make.
10 Years Ago
Nasty fix for TestJS not building when using make.
10 Years Ago
Fixed case where makefiles would grow exponentially.
10 Years Ago
Fixed case where makefiles would grow exponentially.