8,062 Commits over 3,806 Days - 0.09cph!
Fixed comment count style
Added comment count to comment button
Fixed possible error when displaying old runs
Comment buttons now only show if a replay has comments
Player info caching refactor
Ported scripts to typescript
Fixed crosshair / trail RectLines sometimes looking weird
Added Camera.onPopulateDrawList()
Added Quaternion.setInverse(), setNormalized()
Added Vector4.applyQuaternion
Added DatabaseCount action
Added Util.TryParseDateTime
Added optional `before` parameter for DatabaseQuery
Placeholder loading screen tweaks
Added button to direct link to an entry
Added support for watching replays in older builds
Fixed time formatting
* Fixed it sometimes outputting stuff like "7 days" instead of "1 week"
Game auto-detect, outdated warnings
* Now looks for game connection when focussed
* Only shows play buttons if game is detected
* Entries from an old build are grayed out
Using steam build number instead of jenkins build
Now sends build info on rcon connect
Full date string shown when hovering over times
Fixed multiple loading
Fixed sales stats
Merge pull request #1 from Facepunch/player-summaries
Player Summaries proxy controller
Merge branch 'master' of Facepunch.Api
Merge branch 'master' into player-summaries
Added PublicController.PlayerSummaries.cs to api.csproj
Added PublicPlayerSummariesController
Added todo comment
Mockup of fetching player summaries
Backing up recent runs html
Possible fix for sometimes getting stuck after dying / winning
Fixed possible DirectoryNotFoundException
PauseMenuUI now always hides when changing scene
Can now watch replays selected in a web browser
Added replay events to analytic data
Startup replay now downloads comments
Changed steam protocol link for watching replays
Fixed possible cause of build failure
Added sharing URL buttons to recent runs, can now launch the game into a replay
Merge branch 'master' of SpaceUsurperUnity
Invalidated all older replays
Possible fix for alt fire desync
Disabled replay UI in the scene
Added time tooltip when hovering over the timeline
Added replay events, which add markers to playback timeline
Temp fix for bug when damaging forms as they spawn in