userJames Kingcancel

8,073 Commits over 3,806 Days - 0.09cph!

1 Year Ago
Failing test reproducing #1027
1 Year Ago
Make sure fast hotload related error reports are grouped correctly Failing test reproducing #1087 Gracefully handle NotSupportedException during fast hotload Fixes #1087
1 Year Ago
Make sure fast hotload related error reports are grouped correctly Failing test reproducing #1087 Gracefully handle NotSupportedException during fast hotload Fixes #1087
1 Year Ago
Make sure fast hotload related error reports are grouped correctly Failing test reproducing #1087
1 Year Ago
Server-side chunks are only modified if they have collision Build meshes for chunks closest to players first ISdf3D logging
1 Year Ago
New networking seems to work!
1 Year Ago
Chunks are no longer entities
1 Year Ago
SDF modification list networking
1 Year Ago
WIP make ISdf3D net read / writable SDF net writing refactor, support for ISdf2D
1 Year Ago
Replace scorch mask texture
1 Year Ago
Added TypeLibrary.GetGenericArguments(Type) with access control checks
1 Year Ago
Simplify ILHotload error report change summary
1 Year Ago
Add CreateDelegate overloads that accept a target object
1 Year Ago
Added MethodDescription.CreateDelegate( Type ) Added TypeDescription.MakeGenericType( Type[] ) Uses same access control checks as CreateGeneric( Type[], object[] )
1 Year Ago
Added MethodDescription.CreateDelegate<T>() Try to get change summary to actually show up in sentry on ILHotload error
1 Year Ago
WIP make ISdf3D net read / writable
1 Year Ago
Fixed #1092 Include a change summary during ILHotload errors Fixed paths to members in hotload sentry reports
1 Year Ago
Working towards new way of networking 3D SDF worlds
1 Year Ago
ISdf3D.SampleRange now takes a transform instead of BBox Implement ISdf3D.SampleRange for cellular noise 3D SDF name consistency
1 Year Ago
Failing test reproducing #1027 Fixed #1027 There might be other reasons why methods won't resolve, will re-open if we encounter that
1 Year Ago
Failing test reproducing #1027
1 Year Ago
Added Sdf3D.Bias( otherSdf, scale )
1 Year Ago
Added ISdf3D.SampleRange() with a default implementation WIP Cellular noise SDF primitive
1 Year Ago
Handle TypeInitializationException during UpdateReferencesInType more cleanly Tag ILHotload exceptions with `fast-hotload` Added IHotloadManaged.Failed(), called when an instance couldn't be upgraded IHotloadManaged tests
1 Year Ago
Don't refresh leaderboard toggle until asset bundles load
1 Year Ago
Fixed NRE in ListMenu.GetLastSelected() Allow toggling leaderboard mode on workshop campaign menu Fixed possible NRE when downloading histograms Make sure you can vote with a controller Don't extend histogram fill below the x axis Save leaderboard mode between sessions Standalone only for now
1 Year Ago
Max network write rate is higher for 2D chunks
1 Year Ago
Limit chunk update rate over the network Include shader includes in package
1 Year Ago
Log some more info when #1027 occurs
1 Year Ago
Failing test for when lambda signatures change Warn on lambda signature change, replace with error-throwing delegate
1 Year Ago
Include member and instance path in hotload error reports
1 Year Ago
Animate campaign leaderboard height too
1 Year Ago
Updated offline copies of histograms Histogram rendering tweaks
1 Year Ago
Always use minutes for histogram ticks Fix outliers for descending leaderboards (crossfire)
1 Year Ago
Directly write to Logger during hotloads Include path and member in hotload log messages Allow nested FormattableStrings in log messages So that their args can be inspected too
1 Year Ago
Implement IsMatchingType for generic type definitions Fixed IsMatchingType for required modifier types Don't warn about attempted fast hotload of generic method
1 Year Ago
Failing test reproducing #1063 Fixed #1063
1 Year Ago
Failing test reproducing #1063
1 Year Ago
Updated shaders after Facepunch/sbox#1041
1 Year Ago
Null mesh check in Sdf2DMeshWriter
1 Year Ago
Update README.md
1 Year Ago
Update README.md
1 Year Ago
Update README.md
1 Year Ago
Updated addon tags / descriptions Use 3D white texture as a default for 3D chunks
1 Year Ago
Documented all public members of libsdf
1 Year Ago
Only delete blob tool preview on server
1 Year Ago
Blob tool tweaks
1 Year Ago
Final scorching tweaks
1 Year Ago
WIP 3D scorching
1 Year Ago
Refactored triplanar shader