8,073 Commits over 3,806 Days - 0.09cph!
Don't cap attack trigger windows
Added more HitEvent properties
Round start and end sounds
Fading, some sounds, better killing blow impact force
Arena fixes
Spectator spawn fixes, attack particle tweak
Fixed move preview with override velocity
Possible fix for not being able to override move_x and move_z
Don't show air move direction if a following condition
Movement and hit events are lists
Better conditions for attacks, blocking support
Don't apply look direction when attacking
When solo, press shift to flip direction
Add toggle to disable attacks, don't change direction when solo
Fixed player attack anim triggering twice
Fixed vertical wish velocity attacks
Spectator areas in ArenaData
Flying kick attack
Fixed some attack anim properties not being set
Fixed some bugs with attack editor
Custom editor for AnimEvent
More attack editor tweaks
Preview whole chains of attacks
Attack tweaks, fixed not being able to follow through
Attacks can depend on movement input
Fixed drawing angled bounds rect
New arena format
Updated old arenas to new format
Update HUD when arena changes
Some attack data format tweaks
Check for movement direction in GetNextAttack
Fixed assigning two players to different arenas
Let player turn around when alone in arena
Show arena name in UI
Fixed NRE
Fixed attack movement direction
Make sure players don't leave arena plane
Fleshing out attack system
Support for moving while attacking
Added ArenaData GameResource
Simple animations, jumping, ducking
Fixed camera
Fixed client mouse input
Log an error if we try to set a NaN position
Support for SceneCamera.Ortho