branchSpaceUsurperUnity/mastercancel
2,640 Commits over 2,710 Days - 0.04cph!
Added avatar placeholders
CHIPPY-276: Settings menu now remembers which page it was on
CHIPPY-284: Can now use scroll wheel in leaderboards
Fixed leaderboard TopFade transform
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Fixed possible NRE in FsmArrayEnumerator
Fixed cases where FsmEnumerators wouldn't get returned to their pools
Fixed unnecessary allocation of debug text when debugging isn't enabled
Using typed setters / getters for ParameterCollections
Gradually removing allocations
Updated Google.PlayServicesResolver
Fsm execution refactor to remove allocations
Removed SelectableIcon allocation
Removed another allocation
Got rid of a bunch more per-frame alocations
Fixed FsmEnumerators not getting disposed correctly
Pooling Fsm.ActionSet
Got rid of FsmState allocation
Fixed Fsm execution bug after refactor
Fixed a bug with Fsm subroutine execution introduced after the refactor
Fixed progress calculation after refactor
Fixed possible NRE when FSMs change states
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Merge branch 'master' into performance
Tweaked controller button icons, added trigger icons
Refactored BorderWarning
CHIPPY-277: Fixed warning border sometimes not showing
Button prompt icons now update live when controls are rebound
Control rebinding page now uses button prompt icons
Merge branch 'master' of SpaceUsurperUnity
Moved button prompt icon bounce params to ButtonPromptManager
Button prompt icons animate when pressed
Added ButtonPromptIcon.Opacity
ButtonPromptIcons now update icon only when needed
Split off ButtonPromptIcon from ButtonPromptItem
Added button prompts for changing main menu tab
Added button prompts for changing powerup
Merge branch 'master' of SpaceUsurperUnity
Implemented Stage.AffectUnitsInRadius
Merge branch 'master' of SpaceUsurperUnity
Added bumper button icons
Fix for annoying error spam in editor
CHIPPY-282: Working on making button prompts dynamic again
Merge branch 'master' of SpaceUsurperUnity
CHIPPY-282: Now loads prompt configs from json
CHIPPY-282: Added support for controller button prompt icons again, switches dynamically
Large images are no longer put into atlases
Quad / diamond rendering refactor so support for old atlases is cleaner
Merge branch 'master' of SpaceUsurperUnity
Fixed unnecessarily large sprite atlases being allocated
CHIPPY-245: Fixed odd input behaviour during lag spikes
Sprite atlases now use 3D textures
Fixed missing newlines in missing file message
Seems like the problem was String.eachLine?
Error matching still not working
Trying to fix error matching
Trying to force 0 exit code
Trying another method of making missing files more visible
Fixed a typo in Jenkinsfile
Messing around with the Jenkinsfile
Merge branch 'master' of SpaceUsurperUnity
CHIPPY-259: Can now define one or more "#include" paths for any json data
CHIPPY-259: Example usage
Fixed incorrect status effect path
Diamond rendering can now use new sprite atlas system
Merge branch 'master' of SpaceUsurperUnity
Fix for possible NRE on leaderboard clear
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Can select leaderboard entries using the mouse
Disabled unity selectable navigation for stage lists
Leaderboards now update after submitting your score
Re-init campaign menu when returning from a game stage
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Fixed a few resolution-dependant issues with settings controls
Fixed possible settings page NRE
Fixed a couple of replay divergences
Quit page tweak
Added news page placeholder
Added workshop page placeholder
Fixed being able to pointlessly hide settings menu from main menu
Added Quit main menu page
Fixed broken status effect path
CHIPPY-281: Basic tab switching implemented
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Added (empty) pages for all main menu tabs
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Fixed not being able to pause / reset stage in some cases
CHIPPY-278: Another possible fix