3,463 Commits over 2,557 Days - 0.06cph!
Made level icons super creepy
Tweaked example tentacle icon
Started work on Howie's level select concept
Re-added Apple TV build option
Fixed error in non-standalone builds
Now using `requiredCount` from level select data
Changed MenuStage.Move(dir) logic
Now looks for the planet that's closest to the target direction
Menu stage layout now loaded from LevelSelectData
A more complex example level select layout
Updated level select example file
Added LevelSelectData
Merge branch 'master' of SpaceUsurperUnity
LevelSelectData hotloading
Example level select json file
Changed how overall score is calculated
Updated Facepunch.Steamworks
Added HighscoreManager, now calculates overall rank for players
Added `throwIfNotFound` param to StageID.Get(typeName)
Fixed filtred link leading to a new tab
Added profile URL to filtred page
Can now click on users to filter by them
Fixed oversight with playerInfoCache
Trying to fix filtered player name
Added player name when filtering by player
Experimenting with filtering by player
Progress sort now uses time as a second sort field
Fixed date parameter formatting
Started working on being able to see how many unread comments are on a replay
Merge branch 'master' of SpaceUsurperUnity
Added persistence to read comments count
Leaderboard UI now displays comment counts
Fixed emoticon codepoints getting truncated
Fixed player info row span
Working on comment display
Fixed comment count style
Added comment count to comment button
Fixed possible error when displaying old runs
Comment buttons now only show if a replay has comments
Player info caching refactor