userJames Kingcancel
brancharcade/main2cancel

411 Commits over 61 Days - 0.28cph!

10 Years Ago
Switched mario for mazing.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Partial implementation of attract stage for the Breakout clone, having some UV issues.
10 Years Ago
Added an ExportSpriteAtlas toggle to GameCabinet.
10 Years Ago
Added sounds to the Breakout clone.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Basic rules implemented in the Breakout clone.
10 Years Ago
Updated default scene.
10 Years Ago
Started a basic breakout clone.
10 Years Ago
Added Entity.GetSpriteOffset / Entity.SetSpriteOffset
10 Years Ago
Removed unused model mockup.
10 Years Ago
Added non-corrupted demos.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Tweaked sprite atlas generation algorithm to prioritize packing textures near the UV origin.
10 Years Ago
Recorded a couple of uncorrupted Mazing demos.
10 Years Ago
Added a non-corrupted Test Game demo.
10 Years Ago
Stopped debug atlas images being generated.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Implemented a custom texture packing algorithm so that the result is the same on all platforms.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Sprite atlases are temporarily exported as .png files for debugging.
10 Years Ago
Darkened the CRT shader minimum brightness.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Started work on a new game.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Removed screen flickering so it's easier to see screen glow colour transitions for testing.
10 Years Ago
Temporary fix for queued sounds only playing when a cabinet stops being remote controlled.
10 Years Ago
Tweaked the CRT shader so it can no longer display a perfect black.
10 Years Ago
Fixed an error when queuing sound events.
10 Years Ago
Added a GameCabinet.SoundPlayed event, and a GameBase.QueueSoundFromStream(stream) method.
10 Years Ago
Recorded some replacement demos for Mazing.
10 Years Ago
Flippin' tiles
10 Years Ago
Added a property to GameCabinet to enable bandwidth logging.
10 Years Ago
Fixed Mazing load times.
10 Years Ago
Attempt at fixing build script syntax errors on Mac OSX.
10 Years Ago
Implemented approximate screen glow from Tilemap rendering calls.
10 Years Ago
Added compression to packaged sounds.
10 Years Ago
Fix for remote controlled cabinets not having brighter screens.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Reconstructed the non-networked test scene.
10 Years Ago
Merge branch 'networking' of arcade
10 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: GameAPI.BudgetBoy/Mathf.cs
10 Years Ago
Fixed compression for .demo files, still errors for images.
10 Years Ago
Fixed Mazing's demo (and added some extra ones).
10 Years Ago
Latest VSDoc metadata.
10 Years Ago
Fixed demo files being spammed when starting recording.
10 Years Ago
Added VS project file for Mazing and removed some default parameter values so the game can be packaged on Windows.
10 Years Ago
Fixed blank tiles being rendered incorrectly (by being rendered).
10 Years Ago
Tilemaps are mostly working.
10 Years Ago
Added average frame size logging.