userJames Kingcancel

7,937 Commits over 3,745 Days - 0.09cph!

3 Months Ago
Use a spawner for the spider boss WIP World gen parameters Update libstates
3 Months Ago
Only broadcast transitions if networked
3 Months Ago
Make world gen a bit flatter for now Fix destroying voxels on non-host
3 Months Ago
Bump up world height to 128
3 Months Ago
Hacky voxel modification networking
3 Months Ago
VoxelWorldGen component, use seed Use new modification stuff for voxel damage
3 Months Ago
Started on voxel networking boilerplate Implement world gen as IModification
3 Months Ago
Get rid of log
3 Months Ago
Projectiles damage voxel world too
3 Months Ago
Make sure neighbouring chunks are marked dirty on voxel edit
3 Months Ago
Update collision shape on voxel remove
3 Months Ago
Voxel removal fixes
3 Months Ago
WIP voxel mining
3 Months Ago
Wander component to help simplify mob state machines Use wander component in roller Make sure mobs are networked Roller should charge a bit beyond the target
3 Months Ago
Add Wheel component for new roller model
3 Months Ago
Add Rollerball component for the rollers https://files.facepunch.com/ziks/2024-08-13/sbox-dev_VQidCjB8ib.mp4
3 Months Ago
Get rid of some logging
3 Months Ago
Resource node depletion visuals, regeneration
3 Months Ago
Placeholder resource node
3 Months Ago
Can collect items from resource nodes
3 Months Ago
Implement GetWeaponEffectiveness
3 Months Ago
ResourceNode component
3 Months Ago
Tweak leggy gait Update libstates Add ResourceGatherer weapon component Drone has damage numbers WIP wander helper component
3 Months Ago
Limit leggy turning speed
3 Months Ago
Started on leggy lad Leg component with some janky IK
3 Months Ago
Refactor AirMover / GroundMover to inherit BaseMover
3 Months Ago
Fix [RequireComponent] on properties in derived types
3 Months Ago
GroundMover: implement MaxTurnSpeed
3 Months Ago
Some special state name handling
3 Months Ago
Fix default names for state actions
3 Months Ago
Placeholder ruby animgraph, material tweak
3 Months Ago
Add placeholder ruby model
3 Months Ago
Roller tweaks
3 Months Ago
Mob damage scale for vulnerable / defensive states DamageKnockback component for mobs, tweak roller
3 Months Ago
Add HUD to mob scene
3 Months Ago
Network mob debug emoji
3 Months Ago
Networking tweaks
3 Months Ago
NetworkSpawn in MobSpawner
3 Months Ago
MobSpawner
3 Months Ago
Show damage number when attacking roller
3 Months Ago
Roller can take damage
3 Months Ago
Roller behaviour tweaks
3 Months Ago
Mobs can have vision cones
3 Months Ago
Update libstates Mob movement
3 Months Ago
Show which states have enter / update / leave actions
3 Months Ago
UI tweaks Can edit enter / update / leave actions for states Fix transitions to self breaking everything, I'll implement them later
3 Months Ago
Fix deserialized graphs being super buggy
3 Months Ago
Add libstates Started on a simple mob
3 Months Ago
Context menu tweaks Animated transitions https://files.facepunch.com/ziks/2024-08-11/sbox-dev_aeqC5Pba4I.mp4
3 Months Ago
Add Editor.Menu.AddHeading( title )