userJarryd Campicancel

12,334 Commits over 2,223 Days - 0.23cph!

7 Months Ago
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
7 Months Ago
Merge from petting_gesture_impl
7 Months Ago
Hook up new happy react animation
7 Months Ago
Merge from chicken_update
7 Months Ago
Call gesture, can no longer pet chickens if they are sleeping (it's rude to wake them up)
7 Months Ago
Merge from petting_gesture
7 Months Ago
Merge from main
7 Months Ago
Merge from tssaa_hires_screenshot_fix
7 Months Ago
Disable TSSAA during hi res screenshots, fall back to FXAA
7 Months Ago
Merge from cookingv2
7 Months Ago
Rename digestion booster to metabolism booster Fix compile error
7 Months Ago
Merge from cookingv2
7 Months Ago
Added digestion boost modifier to pork pie - increases the healing over time effect speed by 3x (how quickly the light green section of the health bar is filled in by actual health)
7 Months Ago
Assigned vision care effect to apple pie
7 Months Ago
Show ore sparkles at night while vision care modifier is active
7 Months Ago
Unsaved
7 Months Ago
Tree x markers appear brighter when using the Vision Care effect
7 Months Ago
Revert scrap tea accidental change
7 Months Ago
Added VisionCare modifier, increases nightlight effect
7 Months Ago
Merge from hopper
7 Months Ago
Improved animation of tiems flying into hopper Fixed hopper speed not being tied to timescale
7 Months Ago
Merge from cookingv2
7 Months Ago
Fixed missing chicken brain component (unsure how this happened, might have been a merge issue)
7 Months Ago
Merge from cookingv2
7 Months Ago
Chicken default name now pulls from the streamer name list
7 Months Ago
Fixed not being able to place 4 seeds in the new planter of the new plants (orchid, rose, sunflower, wheat)
7 Months Ago
Merge from crafting_update
7 Months Ago
Merge from cookingv2
7 Months Ago
Fixed incorrect LOD materials on the coop Added a field to control whether chickens can eat a food on ItemModConsumable. Valid food items can now only be inserted into the food slot Fixed a few cases of items ending up in the wrong slot when RMB transferring The following foods can be used in the chicken coop (WIP): All berries Apples Bread Grubs Worms Granola Bar Corn Potato Pumpkin Wheat Cake
7 Months Ago
Convert coop to a RendererLOD Remove unused prefab Fixed import settings on hutch mesh collider Can now interact with the whole hutch structuree, not just the bit on the side
7 Months Ago
Merge from coop
7 Months Ago
Fixed chickens snapping to terrain if coop is placed on foundations
7 Months Ago
Fixed not being able to hatch a new chicken if the coop was full and a chicken died Fixed being able to place coop underwater
7 Months Ago
Fixed give water button highlighting if player has selected a container with rad water Limit amount of water in chicken coop to 1,000 Coop no longer drops water when destroyed (should drop anything else stored in it)
7 Months Ago
Replace SavePrefabAsset with SetDirty in AnimalAnimation DoPrepare, fixes errors when opening a prefab with this component Added a RequiredCameraDistanceForSfx on AnimalAnimation, allows us to cull sounds by distance per animal Set to 4m on the chicken coop chickens, should prevent bases being filled with chicken noises if a coop is built inside it
7 Months Ago
Fix ViewmodelLower NRE in workshop submit scene
7 Months Ago
Temporarily wrapped the BaseAnimalNPC error, will print out the offending npc every 10s to stop overwhelming the logs
7 Months Ago
Temp eyes NRE fix
7 Months Ago
Unsaved
7 Months Ago
Merge from triangle_planter
7 Months Ago
Frontier large planter is now a skin of the regular large planter
7 Months Ago
Applied correct prevent building settings to railroad planter
7 Months Ago
Spray can now allows planters to preserve children when reskinning, fixes plants getting destroyed when reskinning Manifest to fix regular triangle planter socket name issues
7 Months Ago
Woops, unsaved
7 Months Ago
Skinnable can now auto fill the name and Item name if the entity provided is a deployable Set up the skinnable for the triangle planter
7 Months Ago
Merge from main
7 Months Ago
Merge from hopper
7 Months Ago
Fixed blood spray fx not working properly Better particle effects fade out
7 Months Ago
Merge from main
7 Months Ago
Merge from io_research_table