userJarryd Campicancel

12,334 Commits over 2,223 Days - 0.23cph!

7 Months Ago
Manifest update optimized
7 Months Ago
Merge from cookingv2
7 Months Ago
Horse meat can now spoil
7 Months Ago
Merge from cookingv2
7 Months Ago
Cooking workbench icon
7 Months Ago
Disabled chicken mesh by default on trophy prefab
7 Months Ago
Merge from small trophy chicken head update
7 Months Ago
Merge from cookingv2
7 Months Ago
Possible fix for being able to spam the hatch button in coop UI
7 Months Ago
Fixed LOD levels on new teas
7 Months Ago
RPC checks Fixed NRE when spray painting Removed a temp log Fixed planters not transferring their water level when reskinned
7 Months Ago
Merge from orbit_cam_fix
7 Months Ago
Fixed third person orbit camera not working in demos
7 Months Ago
Merge from cookingv2 (new meat models)
7 Months Ago
Revert w_food_pies guid, fixes pie NRE's
7 Months Ago
Merge from meat_merge
7 Months Ago
Merge from cookingv2
7 Months Ago
Updated icons for interaction prompts - chicken petting and hide/show growable UI
7 Months Ago
Merge from cookingv2
7 Months Ago
Applied new chicken avatar, deleted old one
7 Months Ago
Merge from chicken_update_avatars
7 Months Ago
Hooked up all of the new idle animations, use an animation shuffler like the horses Farm chickens now move less frequently, gives more time to play idle animations
7 Months Ago
Rebalance chicken coop need rates Add farmableanimal.simhours, applies the provided number of hours to all chickens within 10m (note that this won't simulate them eating/drinking, but just decays their needs like X hours have passed)
7 Months Ago
Fixed orchid and rose seed not being hittable when in a planter
7 Months Ago
Can no longer pet chickens if blocking with a shield or mounted
7 Months Ago
Merge from hopper
7 Months Ago
Remove the fx hierarchy from the server
7 Months Ago
Merge from crafting_update
7 Months Ago
Reapply hopper prefab changes, merge deleted a component somewhere
7 Months Ago
Merge from parent
7 Months Ago
Codegen
7 Months Ago
Merge from cookingv2
7 Months Ago
Adjusted prevent building on hopper, fixes being able to build a half height floor through a hopper mounted on a storage barrel
7 Months Ago
Added debug.clearPlayerModfiiers, clears all tea effects
7 Months Ago
Fixed chicken materials Remove old chicken rig from chicken prefabs (still in project, can remove next month)
7 Months Ago
Adjusted chicken coop deploy volume
7 Months Ago
Fixed being able to receive multiple skulls from a single corpse while the harvesting modifier is active
7 Months Ago
Merge from petting_gesture
7 Months Ago
Codegen
7 Months Ago
Merge from cookingv2
7 Months Ago
Merge from main
7 Months Ago
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
7 Months Ago
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
7 Months Ago
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
7 Months Ago
Disable spoiling on eggs
7 Months Ago
Added spoiled horse meat
7 Months Ago
Slightly adjust storage adaptor position on fridge
7 Months Ago
Fixed storage adaptor not working on fridges
7 Months Ago
Cooked chicken, raw and cooked human meat can all now expire
7 Months Ago
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack