userJarryd Campicancel
repoSkyCruisecancel

1,362 Commits over 638 Days - 0.09cph!

7 Years Ago
Eyedropper search field fix
7 Years Ago
Fixed old menu strings Finanical cleanup + tech fixes Add fallback points and nav areas to double beds Added jukebox Fixed some miscalculated income text Added engines to Cumulus ships SFX for unlocking tech on a tech tree Chassis Upgrades use a different visual design in tech tree Show passenger destination in details UI Fixed some overlapping UI Large Cumulus ship chassis
7 Years Ago
Added a radio verb
7 Years Ago
Unsaved change Can change ship colour after new game
7 Years Ago
Reorient tech tree
7 Years Ago
One more menu change
7 Years Ago
More menu stuff
7 Years Ago
Main menu
7 Years Ago
Fixed text size on What's new screen Don't play button click sfx when button is disabled Change unity version for jenkins
7 Years Ago
Recommit main menu?
7 Years Ago
Unsaved change
7 Years Ago
Shift click to move props
7 Years Ago
What's New New Deck Chair prop Fixed some tech costs Fleet control is now unlocked via tech tree
7 Years Ago
Ships can now override the camera bounds
7 Years Ago
Facepunch Icon
7 Years Ago
Copied skystream tech tree to cumulus Fixed corridors using the unity plane with a basic quad Shaves off 2 million tris on a medium ship Unpainted wall texture, fixed bad rubbish serialization Fixed some jobs that weren't reinitializing properly on load Removed some null components on hedge T-Shirt stand prop New Umbrella prop, fixed not being able to place exterior props
7 Years Ago
Fixed destroyed props redestroying Added Name/Icons to other ships
7 Years Ago
Fixed paint exception Fixed tech tooltip not expanding horizontally Doubled need decay rates Radio and Pot Plants now require line of sight to affect passengers Halved passenger fares Doubled staff costs per trip Wip Ship name/logo on the side of the ship Hooked up active ship widget to ship inspector Company Icons
7 Years Ago
Can now pick a starting ship Disabling contracts now completes any tutorial contracts silently Some work on exteriors and Olympus Grass surface Fixed ship serialisation breaking in new game customisation New Helium Tank prop - adds to ships maximum weight More cumulus tech Fixed colliders on a bunch of props New Hedge prop + Natural prop category Hooked up natural prop sprite Fixed some props still using old entitlements
7 Years Ago
Unsaved changes
7 Years Ago
Added a ship series asset type Can no longer purchase ships in a series you already own Fix weight tech upgrades not working
7 Years Ago
Cumulus 2 chassis
7 Years Ago
First pass on new Cumulus ship variety
7 Years Ago
Can now disable tech tree elements
7 Years Ago
Moving some source blender files from personal dropbox to repo
7 Years Ago
Unsaved changes
7 Years Ago
More Minnow Tech
7 Years Ago
Fire Extinguisher icon Passenger Count label, fixed ships overloading with passengers
7 Years Ago
Added a research contract Better prop plop Added fire extinguisher to maintenance contract, new model Console clears itself after 200 lines Fix fire extinguisher counting towards recommended service staff Fix plop particle rotation Protobuf fix, typo fixes Prop inspector changes Fixed a bunch of props with happiness multiplier set to 0 Show Tech Reward on contract complete UI Halved weight and power limits, reduced tech costs Less complaints
7 Years Ago
Hooked up prop happiness modifier Tech staff now produce tech points over time Can click an unavailable tech to get notified when you can afford it Placeholder tech costs
7 Years Ago
Better tech descriptions New Icon Codegen ship stat types, new tech nodes
7 Years Ago
Unsaved changes
7 Years Ago
More Tech stuff Tech transactions, Contracts reward tech points
7 Years Ago
Added a particle to Fire Extinguishers
7 Years Ago
Reworked tech tree editor side into Unity API's Tech Tree in-game UI More tech tree stuff More tech tree unlocks Moving some stuff from entitlements to tech trees More stuff
7 Years Ago
Tech tree stuff
7 Years Ago
More initial contract stuff Tech tree boilerplate
7 Years Ago
Units can now run Staff will run to high prio jobs like fires and repairs Added invert mouse wheel and toggle auto search to settings
7 Years Ago
Needs now start at 50% and decay over time So passengers are now 50% happy when entering the ship Positive needs no longer lock when full Complaints now degrade slowly, but will lock if they hit their peak UI for showing % of cash spent
7 Years Ago
Track financial history per prop + new prop inspector
7 Years Ago
Prop Info tooltip changes Can now rotate camera by holding Left alt Passenger fare is now awrded when embarking on a trip Also lowered fares by about 90%
7 Years Ago
WIP income rework More prop income stuff Merge branch 'master' of SkyCruise
7 Years Ago
Save notifications Basic notification history stuff
7 Years Ago
Placement controllers can now toggle whether to pause Disabled pausing on props + delete placement modes Fixed some more contract pulsing states
7 Years Ago
Route Creation contract only requires 10 passengers Route creation tweaks Can now specify a contract pulser to target a specific condition
7 Years Ago
More steam updates Added a clean saves console command
7 Years Ago
Update Steamworks
7 Years Ago
Category fix Set repair job to high priority Block search auto focus when using eyerdropper More meal NRE wrapping
7 Years Ago
Quick NRE fix
7 Years Ago
Maybe fixed some contract errors on load