userJarryd Campicancel
reporust_rebootcancel

12,846 Commits over 2,192 Days - 0.24cph!

6 Months Ago
Merge from cmbrainenabled
6 Months Ago
Merge from cmbrainenabled
6 Months Ago
Fix cmBrainForceDisable convar running in edit mode
6 Months Ago
Merge from main
6 Months Ago
Spawning, initial stats
6 Months Ago
Merge from primitive
6 Months Ago
Merge from primitive
6 Months Ago
Codegen
6 Months Ago
Merge from primitive
6 Months Ago
Fixed door skins skin ids
6 Months Ago
Merge from industriallights_skins
6 Months Ago
Update light skin ids so they don't conflict with primitive
6 Months Ago
Merge from parent
6 Months Ago
Merge from main
6 Months Ago
Merge from main
6 Months Ago
Removed custom rotation pivot on the snake mask, re-enabled the 3d view in the store
6 Months Ago
First pass on spawning process, status tracking, loot panels
6 Months Ago
Prototyping a new simple chicken for use in coops
6 Months Ago
Merge from parent
6 Months Ago
Merge from main
6 Months Ago
Merge from admin_esp
6 Months Ago
Merge from primitive
6 Months Ago
Merge from primitive
6 Months Ago
Merge from primitive
6 Months Ago
Merge from primitive
6 Months Ago
Allow in third person
6 Months Ago
Merge from main
6 Months Ago
Merge from primitive
6 Months Ago
Show server convars in the find menu while playing in Client/Server mode in the editor
6 Months Ago
Added a small delay before a weapon can be used after lowering the shield (0.2s) Transition out of the attack animation faster if the player is going into a shield hold (shortens time players hand clips through shield in third person with guns)
6 Months Ago
Fixed teleportteam2me not working correctly, will also now support sleepers Added teleporttargetteam2me, takes a team id and will teleport all logged in and sleeping members of that team to the player
6 Months Ago
Added new options to rotate both directional lights for an icon render Rotations are saved to PropRenderer component Added light preview toggle in IconRender scene, shows current lighting intensity and rotation in game view
6 Months Ago
Don't change scene when using the Scenes dropdown if cancel is selected (otherwise changes would be lost)
6 Months Ago
Fixed default wall divider appearing in the crafting menu without ownership
6 Months Ago
Merge from primitive
6 Months Ago
Merge from media_projects
6 Months Ago
Shore vector compile fix
6 Months Ago
Merge from primitive
6 Months Ago
Added a 0.25s cooldown before the shield can be raised after firing a gun
6 Months Ago
Hopefully fix the player getting stuck in the block state if they die (again)
6 Months Ago
Don't allow admires while holding shields
6 Months Ago
Added teleportteam2me command Teleport commands (teleporteveryone2me, teleportsleepers2me, etc) now work with spawned bots in the editor for easier testing
6 Months Ago
Merge from primitive
6 Months Ago
More text PPtr fixes in crossbow vm controller
6 Months Ago
Merge from main
6 Months Ago
Added a button to disable any other prop renderers in the scene when selecting a prop renderer
6 Months Ago
Exposed all of the right click context menu options on the PropRenderer component as actual buttons
6 Months Ago
Fixed wellipets hat missing interaction highlight
6 Months Ago
Merge from primitive
6 Months Ago
LODStripper should now work with the Undo system