userJarryd Campicancel
reporust_rebootcancel

12,632 Commits over 2,315 Days - 0.23cph!

3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
Merge from content_reporting
3 Years Ago
Enforce a time limit on how often reports can be submitted (just offensive content, regular reports are unchanged)
3 Years Ago
Don't run TreadAnimator unless player is within 20m (takes 0.3ms of time if player is in network range of launch site or junkyard)
3 Years Ago
Try dropping held world item at correct position/rotation Include current world position/rotation in model state so it's accessible on the server
3 Years Ago
Added new Figma colour pallette mirroring the predefined Figma colours as close as possible (see FigmaPallette.unity scene)
3 Years Ago
Merge from cui_improvements
3 Years Ago
Add hudMenuInput support for InputFields (should be used instead of NeedsKeyboard if an input field is displayed while the inventory/crafting panel is open)
3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
Display entity id in UGC entries
3 Years Ago
Fix NRE when clicking on a star on a pattern UGC Use client side information for pattern boomer if available Can now search for entity id's in the UGC filter (requires an exact match)
3 Years Ago
Merge from content_reporting
3 Years Ago
Fixed reportsServerEndpoint convar not being used if printReportsToConsole was set to false (can now send exclusively to an endpoint without writing to console)
3 Years Ago
Merge from main
3 Years Ago
Add server.reportsServerEndpointKey for verification Try/catch report endpoint post
3 Years Ago
Encode screenshot and include with report
3 Years Ago
Merge from cui_improvements
3 Years Ago
Merge from spectate_crosshair
3 Years Ago
Fixed hit markers not working in spectate mode
3 Years Ago
Added support for camera movement during reloads while spectating Reworked reload process while spectating
3 Years Ago
Merge from main
3 Years Ago
Screenshot tweaks, encode to jpg and use a lower quality/size
3 Years Ago
Merge compile fix
3 Years Ago
Merge from main
3 Years Ago
Merge from inventory_idle
3 Years Ago
Remove unused animator states
3 Years Ago
Update default hold type and fix setting an invalid layer on the inventory preview animator
3 Years Ago
Hopefully fix hold to dismount showing an unlocalized string on progress bar UI (will need a phrase rebuild)
3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
Compile fix
3 Years Ago
Fixed expanded sign image getting smaller over time FIxed cassette audio looping forever
3 Years Ago
Store the last person to modify a firework, display it in the UGC browser
3 Years Ago
Initial support for showing pattern fireworks in the UGC browser
3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
Compile fix
3 Years Ago
Can now click on UGC images to expand them for a better view Don't show signs in the UGC list if they have no data Better behaviour when cycling through images on a neon sign when some frames have no data
3 Years Ago
Can now click on the track progress bar of the audio clip preview to seek to a position
3 Years Ago
Allow weapons, but can't steer parachute while a weapon is held Can only deploy parachute if there's 20m of clear space beneath player Debug switch to bypass the repacking stage for easier testing
3 Years Ago
Fixes, more movement work
3 Years Ago
Basic movement and input
3 Years Ago
Temp icons, communicates state changes better Add +jump support to TokenizedPhrase
3 Years Ago
Print out the edit history of a sign when using the "ent who" command on it
3 Years Ago
Remove some GC in admin commands Fixed search filter moving incorrectly at some resolutions
3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
Fixed tooltip on delete button persisting after content is deleted
3 Years Ago
UGC admin browser now shows photos made from the instant camera
3 Years Ago
Merge from main
3 Years Ago
Fix error when picking up a photo frame with edit history
3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
Added a UI timer to communicate how long it takes to pack up the parachute